Clair Obscur: Expedition 33 (April 24, 2025)

Brief Keef

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I had to put the game on Story mode. I was getting by bosses, but shyts were taking too long and repetitive. I dig the fact that they give you control of your defense in a turn-based game, but the dodge/parry/jump window is too miniscule for me. Then there's the shyt where you can only jump an attack if the symbol precedes it.

What put me over the edge is that death animation kill shyt from the gestral boss. Spent 10 mins on the mon fukker, thought I had him, but he death walks towards my crew and splat. Expedition Failed. AND I DODGED THAT MOTHER fukkER
Its fun as hell to me keeps you on ya toes
 
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