The battle system is decent. It’s the leveling system that’s beyond broken. This is the type of game where any battle can wipe your party out. The game keeps you at a certain battle strength throughout never letting you become so powerful you can just run through enemies.Exactly, stupid battle system like I stated.
And who the fukk makes an RPG that you can't grind on?
In a usual JRPG dungeon fights are trivial or easily become trivial. You can just mindlessly tap a button and get through them. Here pretty much every fight requires your full attention you gotta buff your party debuff the enemy mind the overdrive meter.
I’m digging the story but NGL I’m at the point I avoid all battles I don’t have to fight because the fact that you’re not really getting stronger from them makes them tedious especially considering how long they take.
The easiest way to fix this game is to go to a traditional experience level system instead of tying level progression to boss battles.