chick thinks she's nancy cartwright
Cool, that doesn't mean they buy or don't buy a game because of a voice actor.Trust and believe nerds know who voices who.
nikka’s bought God of War 2018 after TC got replaced and they can’t wait to play Ragnarok.
Then that applies to only us anime VA because in japan VA are the almost the highest paid one on the project.You think video game VA's get raw deals? Anime VA's get screwed pretty bad too.
A lot of them get their real cake from hitting the anime convention circuit.
No she wont, that bytch will NEVER be Bayonetta againSucks for her. Taylor will always be Bayonetta however 4k is shyt money.
No she wont, that bytch will NEVER be Bayonetta again
Bayonetta 3 gonna be so huge that it will turn into a MGS type franchise in terms of popularity and in Bey 4 return of Bey Bey she would have made 400k
Now she's working part time at Hardee's even tho its called Carl's Jr where she lives
She didn't have that many lines supposedly. And what if a game has a bunch of characters?That's not how it works. SAG-AFTRA has a pay-scale for union jobs based on the budget of the project, anything beyond that is directly based on negotiations between the talent's agent and the studio. Most of the time a new IP auditions/hires talent, they use a casting agency with standardized union rates being offered on a per-project basis with no contractual guarantee for future work. If the IP is successful and leads to a sequel, the studios often renegotiate with lead talent to sign them on to reprise their roles at a multi-project rate, or with certain incentives (i.e. points on the backend). If she's the face of the game, you definitely would've expected the studio to make her a competitive offer... $4,000 for the star of your 450 million dollar franchise is an extreme lowball, regardless if the labor involved adds up to that in regular union rates. Even then, the rate itself wouldn't be the end of the world if other compensation (i.e. percentage of merch, percentage of game profit, etc.) was on the table.
Like someone else said, the company intentionally lowballed her to force her to refuse.
i still feel that if they made her re-audition, its likely something else was up from the startThat's not how it works. SAG-AFTRA has a pay-scale for union jobs based on the budget of the project, anything beyond that is directly based on negotiations between the talent's agent and the studio. Most of the time a new IP auditions/hires talent, they use a casting agency with standardized union rates being offered on a per-project basis with no contractual guarantee for future work. If the IP is successful and leads to a sequel, the studios often renegotiate with lead talent to sign them on to reprise their roles at a multi-project rate, or with certain incentives (i.e. points on the backend). If she's the face of the game, you definitely would've expected the studio to make her a competitive offer... $4,000 for the star of your 450 million dollar franchise is an extreme lowball, regardless if the labor involved adds up to that in regular union rates. Even then, the rate itself wouldn't be the end of the world if other compensation (i.e. percentage of merch, percentage of game profit, etc.) was on the table.
Like someone else said, the company intentionally lowballed her to force her to refuse.
i still feel that if they made her re-audition, its likely something else was up from the start