Anyone Here Still Believe In Bioware?

Chef

All Star
Joined
Aug 10, 2015
Messages
3,517
Reputation
500
Daps
10,334
I think their best years have passed them. I see them making good games in the future but they aren’t the gold standard of western RPGs anymore.
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
71,964
Reputation
5,359
Daps
152,495
Reppin
Duckburg, NY
Casey Hudson was responsible for mass effect trilogy and he’s making his own game now.

Its like every time these big directors leave the studios they go off and make a clone version of the game they’re known for which usually ends up being some mid and the studio they left ends up putting out trash or remakes because they lost the creative force to make new shyt
 

Instant Classic

All Star
Supporter
Joined
May 31, 2022
Messages
3,742
Reputation
373
Daps
9,258
Anthem's gameplay was fye, don't care what anyone says. the only thing that game was missing was more content and for a live service game, lack of content is death
Anthem honestly would've been a hit if they didn't try to follow the live service trend. The core gameplay was solid, but it did have some performance issues and being a live service limited it
 

Dre Space Age

...
Supporter
Joined
Jun 9, 2012
Messages
16,961
Reputation
2,201
Daps
32,814
That creative director who died while making Anthem was the heart and soul of Anthem. It was nothing but downhill from there.

Studios fall off when key people leave. I think I'll make an entire thread on this topic.
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,096
Reputation
3,748
Daps
68,331
Reppin
Michigan
Casey Hudson was the game director. If he didn't want that ending, its not happening.
He did the gameplay. He didn’t write the story. They had a writing team and Walters was in charge of that. The team voiced concerns and Walters went through with it anyway.
 

Legal

Superstar
Supporter
Joined
May 7, 2012
Messages
15,969
Reputation
3,172
Daps
60,873
Reppin
NULL
I loved DAI despite it's faults. Story was great, but you could tell the game was meant to be some kinda live service MP game. shyt was basically a barren MMO-lite but with a dope story/characters. I do not expect DA4/Dreadnaught to even be half as entertaining.

Man, DAI is personal classic for me. Agreed on it clearly having originally been more of a multiplayer geared game (the war table STILL annoys me). However, I think one of the many reasons that Dreadwolf has taken so long was that it originally was planned to be even MORE of a live service style game, and they eventually pivoted to more of a single player style game, and had to blow up a lot their work.
 
Top