Bioware games have always been shyt at release before patches though
that's another thing too - people acting like Bioware was some mythic, amazing studio that did no wrong until EA came around. Bioware specifically is known for having to patch the hell out of their games - they were always held in esteem against studios like Bethesda because their continued support was better. Bioware's day one products have always been jank and until the patch generation began, they had to rely on unofficial patches to fix entire releases.
Gaming consumers turn into mobs good or bad all the time and this is just the first one of the year with a lot of pent up energy for a studio that they never even were that loyal to in the first place. A lot of the criticisms aren't even full criticisms, they're just flat out preachy and its ridiculous just look at what one positive comment did
I'm gonna go through this line by line because fukk it, someone gotta be unbias. I was unbias about God of War prior to release and I'll do it here too. shyt, I even said Sword Art Online Fatal Bullet was a better complete game than Destiny 2
Yes, months away. Because people were already shytting on this game for not being single player or primarily story driven like it was an RPG since its inception. People also blamed Anthem for Andromeda being shyt. Most people had considered Bioware formally dead after ME:A ESPECIALLY after it wasn't even allowed to continue a DLC or long term support cycle. We're not gonna play revisionist history on all the reasons why this Anthem had a bullseye on it. I was one of the first - and I got over it is all. I'm reading this line by line so I'm gonna guess this is gonna lead to a "This is the end of Bioware" thing at some point later on too. Bioware as everyone knows it has BEEN dead or thoroughly changed for good since before Andromeda even released. That's not even EA, that's the nature of the business.
Combat is not boring. If yal play Division, and that's not boring then calling this boring is COMPLETELY bold faced lying. This combat isn't even average. Its damn good. The problem with people coming into a game without some crazy immersive story upfront is that you're just left with the tools they give you out the gate. And like any other early game, its dry
because its early game. The combat is damned good. Most people talking aint even been through the first stronghold which is really early in the game as well. Its dope, and they don't hold your hand through it either.
The weapons? uhhh... yeah? they do wayyy more shyt at high level. If its anything like other games in the genre the aesthetic is gonna change with the content that it comes from. when it comes to what the weapons do? there's plainly plenty to make entire gear sets over right now. my dude got a GM1 colossus that don't even shoot people
Endgame - its not a flat endgame, its tiered. So when people say "max level" and "just run strongholds" over and over again, it shows they don't know what the fukk they're talking about and comparing this to Destiny's end game. There is no max level, and with every increase in difficulty the fights change accordingly.
Unless you've seen GM3 - and no one has - then you don't know what end game is. In a tiered a progression system, EVERY activity can be turned into endgame again, people just talking out their ass and echoing others.
Is someone in the party dead? Go get them and keep an eye on where people are (like you should be doing in the first place if you're playing like you should). Maybe if guys weren't so wrapped up in the gameplay you'd notice
And this shyt about not being able to explore during missions?
Are you serious
We got patrol modes, free play, etc in every looter shooter out there. Yes, inconsiderate gamer, people aren't gonna want to put up with you taking the scenic route during a group matchmade mission. Take your ass to freeplay or turn your matchmaking settings to private. The fukk kinda echoed complaint is this...
Tarsis and NPCs? There's a skip button
and later on you barely even need to go there because you get the launch bay
we acting like looter shooters dont have hub areas with NPCs now?
people crying about anthem's setup don't know how good they got it. shyt, there's just ONE hub area. yal never had to jump from planet to planet and warp through different clan towers...
and as for what bioware has been doing? dropping a GaaS model type game requires a different framework for development. You don't just drop a game off at release and leave. You need the structure in place to provide quick updates (lol destiny) and provide a solid feedback/follow up loop (lol division) that build on itself without requiring huge overhauls (everything). And ffs... they put out more updates in a week than Destiny 2 did in 5 months.
And I'm not saying the game is without criticism. I've been talking about it and will continue to do so. There's a huge issue IMO with the way that build details aren't summed and how some damage indicators could be done better.
Yal extra and you know it...
But I got all my mass effect baggage out of my system a long ass time ago
I'd probably feel the same way if I thought Bioware was flawless and EA was the devil