Price will be ........ less then you think
efficiency in that it's not running Windows in the background but has all recourses dedicated to the gaming
Just had to quote this off the stupidity.
Price will be ........ less then you think
efficiency in that it's not running Windows in the background but has all recourses dedicated to the gaming
Spec Analysis: PlayStation 4 • Articles • Eurogamer.net
It was a pleasant surprise not just for us, but also for many game developers out there working on PS4 titles now and completely unaware of the upgrade
Exactly, he's talking about "PC nerds" when this shyt is essentially just a PC in a closed box. I actually plan on getting a PS4 too which is funny, but I doubt it will have the longevity that PS3 had because it will be so easy to code for.
And, why do these CG animators even bother with render farms, just get a PS4 for your next movie
I'm beginning to sense a theme here. Since you can't refute the points I actually make, you instead extrapolate them to some ridiculous point I never made in an attempt to win brownie points with other posters.
I never said PS4 could produce graphics that current CGI movies can. I only said that some of the scenes they showed at the live demos yesterday looked like CGI you would've seen in movies around the early 2000s. For example, that Killzone flyover at the beginning of the demo looked like some of the flyovers in Star Wars Episode 2 and 3. Obviously CGI today is vastly superior to CGI from the late 90s/early 00s, thus Hollywood has no need to use this technology.
Because computing power is getting cheaper, Hollywood can produce superior CGI in this era than it did just 10 years ago. Similarly, in 10 years, the next playstation or Xbox should be able to produce graphics that take render farms for Hollywood to do today. That is why I believe Avatar graphics should be possible in the early 2020s and soon after games should essentially be photorealistic.
Nothing we have seen from the PS4 has dissuaded me from this opinion.
Thats a good point though, lets see the movie industry do what they are doing now with less before we talk about games.
lets see them fit anywhere near this into console by 2025
The Data-Crunching Powerhouse Behind 'Avatar' » Data Center Knowledge
"32 machines with 40,000 processors"
"The industry standard of raised floors and forced-air cooling could not keep up with the constant heat coming off the machines."
"For the last month or more of production those 40,000 processors were handling 7 or 8 gigabytes per second, runnng 24 hrs a day. A final copy of Avatar equated to 17.28 gigabtyes per mintue of storage."
that would never be possible with a background, enviroment, sound etc all going on
You said 2018 to "approach" Avatar level graphics on the PS4, anything else you say after that point just gets your opinion tossed to the bushes.
with the specs confirmed why not?
we all saw what was done with 512 MB of RAM.....why can't an environment that detailed be possible with 16x the power?
Ram does not equate to power, friend.
You continue to engage in hyperbole and personal attacks rather than ever refuting my actual points. You've exposed yourself as a fraud. Just enjoy the wonderful future of gaming that will be around the corner this decade. Once VR headsets like the Oculus Rift explode, they should only add to making this leap in graphics be even more pronounced.
Gotta love human beings; "More RAM means better graphical fidelity, textures, bigger open world games, 1080p" "better IQ"
PS4 gets 8GB GDDR5; "More RAM wont really improve graphics" "DD3 is not that different from DDR5" "PS4 won't use all of it anyway"
Just some things i've read around the net.
but it helps with regard to image quality and that is the point.....it will be 16x more powerful than the version of it we saw in the PS3