🗑️ 3 Years + 11 Studios + 3000 Devs = COD: Modern Warfare II - Warzone 2.0 - DMZ (XBOX, ps, pc) (11/16/22)

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7pubgw03h1z91.png
 

hitmonlee

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Warzone 2 will be a huge fail

i watched 30 mins of the gameplay on live stream yesterday
 

CW99

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***Storymode Question***
Wasn't Al-assad/ Hadir Karim supposed to be the big bad in MW2 did I miss something who is hassan?
 

Alvin

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That campaign SUCKED alive and missions like that did not need to be in the game, they made this shyt TOO tactical
MP is cool, I like it
 

Mowgli

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Played my first ground war and I didn't die once in 10 minutes of game play

Too afraid to play another because I want to preserve this moment
All the other game modes require you to stay moving or hole up in a room with multiple players and devices to destroy projectiles. If u kill someone best believe they're coming right back to see if you still there.

If you don't someone will definitely be shooting you in the back or camping a door or window you are near for a snipe

Ground war is the only mode where u get a little breathing room to be tactical when taking objectives.
 

PS5 Pro

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All the other game modes require you to stay moving or hole up in a room with multiple players and devices to destroy projectiles. If u kill someone best believe they're coming right back to see if you still there.

If you don't someone will definitely be shooting you in the back or camping a door or window you are near for a snipe

Ground war is the only mode where u get a little breathing room to be tactical when taking objectives.
You gotta be tactical in every mode :stopitslime:
Yes its a different set of tactics, and less breathing room, agreed but you have to improvise depending on your oppenents regardless of mode.
I'll do whats required to get the job done :ufdup:


I had a decoy in the room as well so anyone who came in looks away from the real threat :banderas:

Claymore's to cover the doors :hhh:
 

Mowgli

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You gotta be tactical in every mode :stopitslime:
Yes its a different set of tactics, and less breathing room, agreed but you have to improvise depending on your oppenents regardless of mode.
I'll do whats required to get the job done :ufdup:


I had a decoy in the room as well so anyone who came in looks away from the real threat :banderas:

Claymore's to cover the doors :hhh:


It's to cramped. Makes tactical pointless. The zone will restore the feeling. People only really play tactical on search and destroy and the conquest mode
 

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It's to cramped. Makes tactical pointless. The zone will restore the feeling. People only really play tactical on search and destroy and the conquest mode
For me, I enjoy figuring out how to infltrate those strongholds.
When you playing vs a team that outmatches your squad and you have to take things into your own hands to turn the tide.
That's the type of shyt I live for, as a mercenary nah mean :manny:
The type of work I'm talkin bout isn't the type that can be accomplished by any ol run of the mill gamer
You gotta have a certain background, a pedigree :hhh:
You ever send that request? I just talked myself into hoppin on...
 
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