🗑️ 3 Years + 11 Studios + 3000 Devs = COD: Modern Warfare II - Warzone 2.0 - DMZ (XBOX, ps, pc) (11/16/22)

stepbackj34spud

Top 75 All-Time
Joined
May 23, 2012
Messages
31,323
Reputation
-5,535
Daps
63,089
Reppin
BK
You're braggin about stats so I think it's only right we ask how much of those wins have to do with you.

Bro, you sound stupid. Im not gonna argue with you.

When they release the warzone stats ill be sure to post both of our statistics. We can let the coli decide which one of us contributes more.
 

KushSkywalker

Walker Lexus Ranger
Joined
Jun 9, 2012
Messages
14,980
Reputation
3,535
Daps
32,743
Bro, you sound stupid. Im not gonna argue with you.

When they release the warzone stats ill be sure to post both of our statistics. We can let the coli decide which one of us contributes more.
You go ahead and do that pal, you assume I haven't already seen your cod tracker. My KD is much higher, I get more kills a game, my PR is much higher, I play much higher KD lobbies, I am not the weakest link on my squad, I don't get carried in quads(the easiest playlist by a mile), and I play duos with a teammate whos got a .6kd against the best players in the world. If I replaced you on your squad I'd have a 3KD with a 20% winrate. You play in like .80 lobbies and can only muster 11 kills as your best contribution (rarely at that).

I do more than you with much less and against harder competition so relax before you son yourself.
 

stepbackj34spud

Top 75 All-Time
Joined
May 23, 2012
Messages
31,323
Reputation
-5,535
Daps
63,089
Reppin
BK
You go ahead and do that pal, you assume I haven't already seen your cod tracker. My KD is much higher, I get more kills a game, my PR is much higher, I play much higher KD lobbies, I am not the weakest link on my squad, I don't get carried in quads(the easiest playlist by a mile), and I play duos with a teammate whos got a .6kd against the best players in the world. If I replaced you on your squad I'd have a 3KD with a 20% winrate. You play in like .80 lobbies and can only muster 11 kills as your best contribution (rarely at that).

I do more than you with much less and against harder competition so relax before you son yourself.

I dont play multiplayer. I only play warzone. You are talking about shytty multplayer? :mjlol:

If i pull up your warzone 1 stats, they are higher than mine?
 

CoolinInTheCut

Superstar
Joined
Mar 17, 2022
Messages
6,321
Reputation
1,205
Daps
14,260
People forget that Rebirth wasn't that popular when Verdansk was around. The reason Rebirth got so big is because the Caldera launch was an absolute debacle.

The map ran like absolute GARBAGE on consoles, especially PS4/XBONE. Graphics were so fukked up, you'd be running around half under the map. There'd be open sight lines and when you went to shoot, a rock that wasn't rendering was blocking your shots. Mobility was fukking AWFUL with all the hills and WW2 vehicles (Vanguard mode was the only way to play for a while too, which eliminated all the original guns and skins). There was so much foilage, visibility was a nightmare. The cherry on top was Krampus.

Oh yeah, they also went on holiday break right as they launched the map so it was at least a month before they fixed anything.

Rebirth has never been that satisfying to me, so I flat out stopped playing the game during this period. I would say it took them at least five months to get Caldera in a respectable state. By the end of the initial year, it was really fun. The POIs mostly being on the edges of the map will always be a terrible design choice but they made so many QoL improvements over its lifespan...and they didn't carry any of them over to WZ2.

If what Caldera is right now was released last year, the map wouldn't receive nearly as much hate and the mass exodus to Rebirth wouldn't have happened at nearly the same scale.

To me, Warzone 2 is like SOCOM 2 ---> SOCOM 3 or GTA: San Andreas ---> GTAIV. I remember when SOCOM 3 dropped, everybody jumped back on SOCOM 2 within a month and it basically killed the SOCOM franchise because they went away from what made it popular.

GTAIV was an insanely polarizing game that went away from the arcade style to realistic, especially with those WOAT vehicle controls. They did a 180 with GTAV after the backlash and payola reviews.

They knew WZ2 wasn't finished and the gameplay would turn off a lot of people from the original. They wouldn't have removed Rebirth and forced people onto this otherwise. That was such a tell.

Both games should have been kept up in full, including bringing back Verdansk to have a map rotation on the original. It's insane that they're killing support for that game already. CS:GO, Fortnite, Apex, Valorant, etc. are not burning down their core games or modes. With these being two completely different experiences, they should have left people a choice.

What's really wild is they released Fortune's Keep five months ago and already bushed it. What the fukk was the sense of even developing it? :mindblown:

I'm enjoying this back and forth cause both yall making good points.

But I'm pretty sure they said that all those other maps, including Verdansk, are coming back to Warzone 1 after a short period of this forced migration.

Its definitely a controversial decision to force people to adjust to new mechanics and gameplay instead of allowing them to choose what they want to play.

Personally I see these games as two different types of games, but the ceiling for Warzone 2 is way higher than Warzone 1. Its definitely a buggy mess right now, but it will be amazing in a few months once things are ironed out. These guys have been pretty good at responding to feedback based on how they bushed so much stuff people hated from the beta and live demos.
 

DPresidential

The Coli's Ralph Ellison
Supporter
Joined
Oct 31, 2012
Messages
24,932
Reputation
13,176
Daps
101,149
Reppin
Old Brooklyn
I think in its current state, Warzone 2.0 is exposing people who don’t like the actual battle royale genre made famous primarily by PUBG when it comes to the hard core essence of it all.
The polish of COD brought a ton of much needed QOL features to the genre but let’s not forget the how flawed COD’s multiplayer has been for many years for so many reasons I don’t care to list ad naseum. The concern with Warzone has always wildly been that it would become too much like the multiplayer except on a larger scale map. Verdansk was amazing. Absolutely GOAT level map and overall gameplay. IMO, Rebirth Island is what really split the player base and is why a lot of people are having a hard time with accepting 2.0. Rebirth brought the chaos of the traditional multiplayer over to a battle royale - lite experience that while enjoyable, really did cater to the casual player who couldn’t stand the “journey” of traditional battle royale matches. The weight of having a single life was exhausting to people and being able to carelessly rush through the map looting and instantly come back if killed (without even having to earn it in a gulag match) was seen as more fun to a lot of people. Rebirth Island far and wide drained the Caldera player base. It also didn’t help that Caldera no longer felt like Modern Warfare from a gunplay perspective. The devs themselves even admitted the game losing its focus and trying to be different games at once. (MW/BLOPS/Vanguard).
In the end, people are gonna like what they like which is cool, but I think there are fundamental nuisances in the battle royale genre that people are complaining about with 2.0 due to what they got used to in Rebirth Island.
fukk, great post.
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,755
Reputation
9,383
Daps
76,208
Reppin
Outer Heaven
You go ahead and do that pal, you assume I haven't already seen your cod tracker. My KD is much higher, I get more kills a game, my PR is much higher, I play much higher KD lobbies, I am not the weakest link on my squad, I don't get carried in quads(the easiest playlist by a mile), and I play duos with a teammate whos got a .6kd against the best players in the world. If I replaced you on your squad I'd have a 3KD with a 20% winrate. You play in like .80 lobbies and can only muster 11 kills as your best contribution (rarely at that).

I do more than you with much less and against harder competition so relax before you son yourself.
:damn:
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,755
Reputation
9,383
Daps
76,208
Reppin
Outer Heaven
Nah In PUBG it took more than 3 bullets to kill someone and a sniper headshot was a down.

This game is just extremely bot friendly. Raising the TTK would make this shyt 10x better. What’s the point of plates allllllll over the map, if as soon as someone sees u ur deleted regardless.

PUBG also doesn’t have buy backs. The true essence to BR was don’t die or ur going to be watching ur team for 15-20 minutes doing nothing.

PUBG doesn’t have UAV. 1 UAV a buy station is dumb. They should either leave it unlimited at buy station or get rid of the UAV all together.

What true BR has a Gulag?

I no bullshyt killed someone who had 2 self revives and a revive pistol on him. What true Br can u do that shyt?

You wanna take everything u like about a real BR and add it to Warzone but you don’t wanna add the shyt you don’t like and add it to Warzone.

The movement was the only true skill gap Warzone had, and they took that away

Game is ass.
:comeon:The "skill gap" was in looking up every other day what the latest broken gun was and leveling that up as fast as possible.
Slide canceling and camera breaking wasn't the skill gap breh.

I just think it's weird to equate skill with insanely fast movement, atrocious weapon balancing, absurd amounts of cash everywhere, rushing buy stations, spamming UAV's and kill streaks, heart beat sensors, one shot kills with an incredibly forgiving hit box and aim assist, fire sales exacerbating all the issues inherent with the buy station system, paid skins that gave players an advantage over others, and I'm sure I'm missing a few more things.

I'm not debating whether or not it was fun.
I just disagree with this narrative that 2.0 is catering to "lower skilled players" by removing or at least taking steps to reign in all the things I listed above.
2.0 is forcing you to slow down and strategically move around the map. Sure campers are going to a bit more of an issue (just like they are in PUBG which barely gives you any incentive to move around their map at all) but again, it's something to keep in mind when you're trying to tactical sprint, slide cancel, bunny hop, every freakin corner.

The games are fun. I'm not trying to defend the game as perfect. Again, I just disagree that the game is catering to low skill.
 

LordDeathwatch

Valar Morghulis
Supporter
Joined
Feb 10, 2017
Messages
14,550
Reputation
11,921
Daps
72,375
Reppin
Baltimore, MD / Charlotte, NC
Man I made the mistake of loading up Shoot House since they're doing the Double XP thing the last 24 hours. The spawns are fukking terrible, I kid you not, there were people raging about them in almost every match. I'm talking MW2019 Shipment bad.

Killed a guy and he literally spawned 2 feet behind me at least 5 times. It's worse since they're running Domination and Hardpoint in there, it's chaos and not in a good way.
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,755
Reputation
9,383
Daps
76,208
Reppin
Outer Heaven
How many wins did u have at the original Warzone?
Verdansk? Hell I don't remember.
According to this site (https://cod.tracker.gg/warzone/profile/atvi/kamikazerevy#6555676/details) I had:

55 wins
512 Hrs of play time
1.13 K/D

I guess I would have to check on the console to be sure.
I vaguely remember my wins and play time being significantly higher but I could be wrong.

(Looking into that site more it's definitely inaccurate. It says I had 3 resurgence lifetime wins. I've had a bunch of nights where I got 3 and 4 wins back to back.)
 

Regular_P

Just end the season.
Joined
May 1, 2012
Messages
78,726
Reputation
9,823
Daps
211,957
I'm enjoying this back and forth cause both yall making good points.

But I'm pretty sure they said that all those other maps, including Verdansk, are coming back to Warzone 1 after a short period of this forced migration.

Its definitely a controversial decision to force people to adjust to new mechanics and gameplay instead of allowing them to choose what they want to play.

Personally I see these games as two different types of games, but the ceiling for Warzone 2 is way higher than Warzone 1. Its definitely a buggy mess right now, but it will be amazing in a few months once things are ironed out. These guys have been pretty good at responding to feedback based on how they bushed so much stuff people hated from the beta and live demos.
Rebirth and FK aren't coming back; that's why it's called Warzone Caldera now. Verdansk is only coming to Mobile Warzone when that releases next year.

They're forcing people to play the new one because they KNEW it was a downgrade and released in a beta state. The player base woulda been melted already if they left the option of Rebirth/FK/Verdansk.
 

Dre Space Age

...
Supporter
Joined
Jun 9, 2012
Messages
17,016
Reputation
2,230
Daps
32,897
I’ve got you on my friends list but you always got the lock next to your name. When they gonna fix this invite part of game.


You get the m13 yet? I can drop it for all coli brehs

The gun will be meta in a couple seasons, it’s not that good now and that’s ok
im online now! whats ya username again
 
Top