Zelda creator Eiji Aonuma thinks linear games are a thing of the past

Gizmo_Duck

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Mid? Lmao Desperate xbot babble

Relax He’s talking about

FINAL_FANTASY_XVI_20230619140101.jpg


:youngsabo:
 

winb83

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Nah many people prefer a handcrafted experience with a ridged structure that presents you with a game as it is meant to be played instead of some sort of sandbox.
 

Why-Fi

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that doesn’t really hold up when people are still playing metroidvanias and pixelated games n shyt. also I don’t agree.

i will say linear needs to be left to studios that know wth they’re doing tho. ori, uncharted, mario, even oddworld is still fun

further all open world games are not sandboxes, if they have a distinct connected beginning and end. technically linear just not a straight line, especially if anything you do fulfills a segment in between. that’s another debate tho. we damn near had a brawl over this in one my classes back in the day
 

Gizmo_Duck

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that doesn’t really hold up when people are still playing metroidvanias and pixelated games n shyt. also I don’t agree.

i will say linear needs to be left to studios that know wth they’re doing tho. ori, uncharted, mario, even oddworld is still fun

further all open world games not sandboxes, if they have a beginning and end. technically linear just not a straight line. that’s another debate tho. we damn near had a brawl over this in one my classes back in the day

The last paragraph is correct. Thaats why i laugh when people cry about modern jrpgs being linear, havin a world map didn’t make ff7 and those types of games less linear, it was point a to point b 90% of the time.

I just got doen playing ff4/ff6 and the world map is really nothing more than a fancy select screen
 

Why-Fi

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No. You can go in a box. Or you can go through the vents.

Bosses you approach them in different ways.

You just gave more options for how to approach the game than zelda in your post :stopitslime:
same starting point and end goal, definitely linear. you just have a choice in which line
 

Why-Fi

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just realized he said ‘strict order of events’, different argument than the one I made (or not) but I disagree with that too. it’s not going anywhere
 
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Fctftl

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I like linear if it's good. example: love FFX, dont like FFXIII. both were linear games but the former had a better world, better story, better characters. soundtrack is debatable cuz I really feel like Masashi Hamauzu did a good job, but id still give FFX's music the edge. (13 had one of my favorite battle themes ever tho).
 

Deltron

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Huge Zelda fan but was disappointed with botw and totk. The series might not be for me anymore:francis:
my friend and i were talking about the games last time he was in town

he don't fukk with either and truly believes BotW was a reskin of a potential new IP that Nintendo was afraid might fail, so they slapped the zelda name onto it. and here we are.
 
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