There was really no point in running around the empty world most mission you could drop off right next to the point of interest.Wide linear, but I wouldn’t say open world. You can tell how much experience they didn’t have with how empty the shyt was.
Wasn’t really an “open world” game like GTA or something.
The “open world” in mgsv just gave you lots more options on how to approach missions, and i think it works really well.
No other game has come close to giving you that kind of freedom since