Well since Zelda got pushed back what else is there to be a big holiday game?
Star Fox. they could have something unannounced too, like when they revealed 3D World at E3 2013 and it dropped 5 months later
Well since Zelda got pushed back what else is there to be a big holiday game?
Stand alone. Sequel in name only.I just recently got a wiiu and am hearing good things about this game but im not really a jrpg fan... is this a standalone rpg or do i have to play ealier entrys?
I should probably rephrase/explain the no story bit. I should have said no major plot. The story is fairly simple as the characters are looking for something and it gives the players are reason to explore the planet. There's a few minor events that happen, but nothing really happens until the final chapter in terms of major plot movement. There's no flashbacks, no melodrama scenes of two people sitting talking person to person in a touching moment, no long monologues, no major drama, and no real big mysteries or twists for the first 60 hours or so. No real antagonists with any development or who do anything, no masked characters or surprises. The final chapter is more traditional Xeno-story and is good quality story telling for the last 2 hours.
Also about half the voiced cutscenes in the game are non-directed cutscenes where the player is given a free camera but can't move their character (so you can just rotate/zoom the camera) where the characters talk about the quest details of the quest they are about to go on whether it's one of the story quests or affection quests. Like "we have to go here and collect this item" but somehow it usually takes like 3-4 minutes for them to say that, and you can't advance the dialogue during these scenes. By the end I kind of hated them ^^; The real cutscenes are usually good and the non-voiced dialogues for smaller sidequests are filled with paragraphs upon paragraphs of dialogues with the various NPCs of the town, but you can advance the text quickly if it's uninteresting. But the voiced everyone just stands there and talks for 3-4 mins and talks really slowly about something usually uninteresting cutscenes kind of suck imo.
Because the whole game is based around one city and a search for something on the world, and because there's only 12 main story quests for the entire game (which last from 30 mins to an hour usually with an intro scene explaining what the quest of the day is, 2 cutscenes along the way, and a wrap up talk about what happened in today's quest), the story ends up feeling very episodic. Like I mentioned in an earlier post, the narrative feels a lot like those TV shows where it's monster of the week episodic and nothing really happens for 24 episodes and then suddenly in the last 2 eps shyt gets real and there's an actual plot and it's good and the ending is good, but you can't help feeling the show wasted the bulk of it when it should've had real plot like the last 2 eps for most of the series. Except because of XBX's length due to gameplay and questing, it's more like a 52 ep show where nothing much happens until the final 2 eps.
Kotaku is saying the game is boring
http://kotaku.com/xenoblade-chronicles-x-the-kotaku-import-preview-1710008103
i just started the 3ds version this past weekend, which from what i understand is the same gameSo how's the first xenoblade?
Most "open world" games are.Kotaku is saying the game is boring
http://kotaku.com/xenoblade-chronicles-x-the-kotaku-import-preview-1710008103
Kotaku is saying the game is boring
http://kotaku.com/xenoblade-chronicles-x-the-kotaku-import-preview-1710008103
read the comments. I'm not going for that bullshyt ass opinionWow that sucks, I was hoping for this to be the new age FF6 or Chrono cross.
read the comments. I'm not going for that bullshyt ass opinion
Coming to America 12/4/15
the wait