Did Sena really have an arc? I'm not even sure she really did much. Even the character they seemed to be building towards being her rival was more about Ghondor than her.So I reallllllly took my time with this game. Almost 200 hrs beating the main story and still got some more side content left to do
But great game. Story is very good I would say. Pacing felt really good compared to what we get to JRPG's nowadays. Comparing this pacing to Tales of Arise it's liike I think the twists in this game are phenomenal and beat out those from 1 and 2. I rarely get freaked out when playing story driven games but yea they hit the mark on 2 very particular ones. I do think villians in this game were a step down from 2. N was great imo as a villian, but everyone else wasn't anything much worth noting tbh.
The characters were phenomenal. This is why I prefer small cast sizes like we got here. Obviously Noah and Mio were gonna get the most focus, but everyone had their own individual arcs. Also, imo all the hero quests were very well written. Both the ones to unlock them and to unlock the ability to get to level 20 for them.
Regarding the side quests, the game still has the issue of way way too many side quests. But this is the best out of the 3 in terms feeling rewarded for doing the side quests. In 1+2 you don't really interact with people from different locations outside of those important to the main story. Here you can see these named NPC's have their own little story that continues from one side quest to another. Reminds me of a lot of trails in this sense.
The music was great as expected. Exploration is about the same here. It does feel rewarding finding some new areas, but some areas are too big still. Still never really bothered me tho.
Gameplay might be THE selling point of the game. I played it on hard and it was a lil tough at first. But once you get to swordmarch combat really opens up for you. SMASH in chain attacks is pretty OP in this game once you get the right builds going. Also, the amount of customization and options you get here is amazing. This is the first xenoblade game where healers are important. That was a nice change assuming you don't grind an item that lets non healers revive party members.
Tbh I was just fukking around with moving each character to a different class once they maxed a class. Still going to work on what optimization with the main cast and heroes will work when the challenge mode comes next week.
This game seems like it borrows heavily from the Xenosaga series. The main villain and main story concept are extremely close.