Wo Long: Fallen Dynasty (PC, Xbox Series X|S, Xbox One, PS5, PS4) (March 3, 2023)

Tunez

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Flexington

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Looks a lot like Nioh
100%

the stats/percentages for HP/Damage...the breakdown of their virtues looks just like the stats on Nioh just renamed. Even share some of the same sound effects.

Is there a mechanic similar to ki pulse in this one?
 

Cuban Pete

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So off first impressions is this more fire than Nioh 2? And whats up with that Rise of the Ronin game, thats Team Ninja too right? These boys are the only people putting pressure on FromSoft with these hard action titles
 

Gizmo_Duck

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I will be playing this in a couple of hours, will give my impressions when im completely done.

Hope its more polished than Stranger of Paradise
 

Gizmo_Duck

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DAY 1 DAY 1 DAY 1!!!!!! THIS GAME IS fukkING FLAMES!!!!!! :wow: :wow: :wow:

I want this shyt now, fukk waiting until next year :feedme:

This shyt is better than Nioh, brehs. The parrying, the special arts, no stamina and ki pulse to worry aobut… the counter attacks are dope as hell. Etc etc Team Ninja got one with this. Are pre orders up????

I’m glad this isn’t an xbox exclusive :whew:



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FloorGeneral

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I got up to the boss (haven't fought yet) before I got off to watch Kelly. It's NOT Nioh, but it's cool. There are only two enemies so far I had any real trouble with (one that has multiples, but like everything else, once you get the hang of it it's whatever), other than that it's pretty straightforward.

I've only used two weapons so far (Sword/Duals). I messed with the Glaive for a second but it felt too slow. I picked Fire (attacking...duh lol) and the spells are ok I guess. They do allow you to keep a combo going, and with no stamina, you can swing til your hearts content. I THINK (not sure yet) that each Virtue has their own magic spells. So when I finish with this fire I'll try a new one next. Also yes there's a jump button.

One thing that I do NOT care for is you have to push Circle (B I guess on Xbox) twice to dodge. Circle is also the deflect mechanic. Deflecting takes away some of your spirit. So if you wanna dodge, not only do you have to remember to hit the button twice, but you lose spirit cause the first button press always deflects. The loss of spirit is not a big deal in the end, but I hope they change shyt up for the final version, cause I like dodging.

Saw someone ask about ki pulse. Since Stamina is unlimited, there is no place for it in this game. Apparently (so I've read there are flash attacks (when you swap from one weapon to another mid-combat, you do an attack), but I haven't figured out how to do it. Apparently R1 + Circle/B does it. I did not see that at all. Will have to mess with that too.

I will say that unlike Strangers of Paradise (Square/TN collab) I like what I'm seeing/playing so far. I'll be pre-ordering this. And then we have Ronin in the chamber. Love TN man.


Also, leave Conde alone lol. I mean, he's right: all Team Ninja games get Demos. Literally all of them. So this one getting one should be no surprise.
 

Animal House

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Unrelated but where’s that game that was being made by one guy, it was a DMC type game?:jbhmm:
 
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