I know we've been hearing how great "self publishing" is since Sony announced they would be allowing it and devs all over the world rejoiced.
Form a game devs perspective self publishing and other non restrictive policies from platform holders are great. They allow you the get your game on the platform without worrying about politics/business
Form a console gamer standpoint, self publishing just allows an abundance of trash to fog up the game store standing in the way of the truly special games.
The way things are going now, the X1/PS4 online stores are gonna end up like iTunes or steam. And thats not a good thing. Your gonna have to sift through 99 copies of flappy bird, just to get to Limbo 2. The crappiest games will find tricks to make it to the top of the list, while some really good games will go unnoticed. This is somewhat acceptable for steam and mobile game customers because part of the magic is playing through the games and discovering the good ones. Console gamers have become accustomed to sitting down and playing quality games, there is no time to try out countless indie games just to make it to a good one.
I'd much rather have it where only proven/very promising games were allowed on consoles. Let them get their weight up on iphone/PC before they jump to the big time.
Seems like everyone jumped on the "self publishing" bandwagon without really thinking about what it means from a consumer standpoint.
Thoughts?
Form a game devs perspective self publishing and other non restrictive policies from platform holders are great. They allow you the get your game on the platform without worrying about politics/business
Form a console gamer standpoint, self publishing just allows an abundance of trash to fog up the game store standing in the way of the truly special games.
The way things are going now, the X1/PS4 online stores are gonna end up like iTunes or steam. And thats not a good thing. Your gonna have to sift through 99 copies of flappy bird, just to get to Limbo 2. The crappiest games will find tricks to make it to the top of the list, while some really good games will go unnoticed. This is somewhat acceptable for steam and mobile game customers because part of the magic is playing through the games and discovering the good ones. Console gamers have become accustomed to sitting down and playing quality games, there is no time to try out countless indie games just to make it to a good one.
I'd much rather have it where only proven/very promising games were allowed on consoles. Let them get their weight up on iphone/PC before they jump to the big time.
Seems like everyone jumped on the "self publishing" bandwagon without really thinking about what it means from a consumer standpoint.
Thoughts?