Surely the Series X outperforming the PS5 on the most anticipated game of the year qualifies as reportable news, right?
Why haven’t y’all posted your usual 2-3 threads about it by now?
Xbox Series X just beat PS5 in the hottest game of the year | Tom's Guide
Cyberpunk 2077 plays better on Xbox Series X than PS5, and here's why
Via VGC
I been seeing more Sony heads upset in the game thread as well
Personally, I been having a BLAST playing on my Series X but don’t mind me, I’m just reporting the news
Why haven’t y’all posted your usual 2-3 threads about it by now?
Xbox Series X just beat PS5 in the hottest game of the year | Tom's Guide
Cyberpunk 2077 plays better on Xbox Series X than PS5, and here's why
I’ve played the opening hours of Cyberpunk 2077 across PS5 and Xbox Series X, and can say with confidence that Microsoft’s console is the current leader in terms of visuals and performance. Sony’s PS5 has one image output which strives to reach 60 frames per second and a resolution that seemingly fails to hit native 4K.
It runs beautifully, exhibiting a smoothness I honestly wasn’t expecting after being swayed away from the console versions during the review period. Unfortunately, visuals take a notable dip when compared to PC and Xbox Series X. Lower quality presets are being used, which becomes evident in draw distance, shadows and particle effects being rather underwhelming.
Xbox Series X fares much better, largely because you can switch between Quality and Performance modes whenever you like from the options menu. Quality caps performance to 30fps while striving to reach a higher resolution with greater visual fidelity, while Performance aims for 60fps but sacrifices some luscious graphics in the process.
Via VGC
However, analysis of both Xbox One and PS4 versions running via backwards compatibility suggests that only Xbox Series X offers the option to choose between a higher resolution or smoother framerate on day one.
The PS4 version of Cyberpunk appears to default to 60fps on PlayStation 5, but there’s seemingly no option to sacrifice frame rate for a higher resolution like on Xbox’s next-gen console.
It’s not clear if this feature is intentionally missing or due to be added later. VGC is awaiting comment from CD Projekt RED.
Cyberpunk’s seeming lack of PS5 performance options could be due to an issue with the way the console handles backwards compatibility.
I been seeing more Sony heads upset in the game thread as well
Personally, I been having a BLAST playing on my Series X but don’t mind me, I’m just reporting the news