Gizmo_Duck
blathering blatherskite!
I don't mean a barrier of infected, but more along the lines of more and more infected coming onto the map. So you start the game off with 5-10 infected, then as time passes more come, forcing everybody to move to a certain destination.
When you kill the last player the game isn't over, you gotta make to a truck or something with the cutscene of you driving off.
Yeah, i thought that thought also like on seraphites island how it was on fire, you’d still have to get to to the boat to win the game.
Maybe it would work better if dead players became infected? Maybe theres a clock on you turning? So more infected aren’t being spawned but by more people dying the game becomes gradually harder because now its down to 20 players and there’s 20 more infected