With the next generation of the Xbox console, Microsoft is working on a new development environment called
Game Core. The environment is now available to developers building titles for the series X and series S (Lockhart) but it’s not quite finished yet and won’t be finished before the release of the upcoming consoles.
Late last month, information pertaining to
Lockhart showed up in the June release of the Game Development Kit, or GDK, and that same documentation has more information about Game Core’s current status.
The purpose of Game Core is two-fold, to make it easier to develop games for the two SKUs of series X/S and it is designed to make game development closer to that of building a traditional Windows 10 application.
Considering Game Core is all new, not everything will be ready for the launch of the consoles. While developers can now use the June 2020 release for games that will head to retail, features like “Multi-process games in Game Core” will not arrive until after launch. There is a work-around for this in the current release, so fret not that this means games can’t be multi-threaded.
The takeaway here is that Microsoft’s Game Core is moving full-steam ahead and will be ready for launch later this year. But it’s not complete and there are quite a few bugs/optimization that need to be worked out before all the functionality meets the targeted spec sheet when the project was first started.