The Xbox Series X/S Official Thread

iceberg_is_on_fire

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Crazy thing is is that Microsoft's tools aren't even all the way there yet since developers had to push through on incomplete dev kits at launch.

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With the next generation of the Xbox console, Microsoft is working on a new development environment called Game Core. The environment is now available to developers building titles for the series X and series S (Lockhart) but it’s not quite finished yet and won’t be finished before the release of the upcoming consoles.

Late last month, information pertaining to Lockhart showed up in the June release of the Game Development Kit, or GDK, and that same documentation has more information about Game Core’s current status.

The purpose of Game Core is two-fold, to make it easier to develop games for the two SKUs of series X/S and it is designed to make game development closer to that of building a traditional Windows 10 application.

Considering Game Core is all new, not everything will be ready for the launch of the consoles. While developers can now use the June 2020 release for games that will head to retail, features like “Multi-process games in Game Core” will not arrive until after launch. There is a work-around for this in the current release, so fret not that this means games can’t be multi-threaded.

The takeaway here is that Microsoft’s Game Core is moving full-steam ahead and will be ready for launch later this year. But it’s not complete and there are quite a few bugs/optimization that need to be worked out before all the functionality meets the targeted spec sheet when the project was first started.

Or like Dictator (Digital Foundry) has speculated on B3D

Regardless of what devs say - I think it makes more sense if the XSX GPU has features from RDNA 2 that the PS5 GPU does not (VRS, SFS, and mesh shaders being an advancement on primitive shaders). Xbox Series X having a bigger more feature rich GPU would align with the time tables we know about this gen. That PS5 was originally going to launch in 2019, that Xbox Series X was waiting on silicon and hardware for longer and as a result sent its dev kits out much later. It is also presumably why the PS5 development environment and SDK is much more performant, stable, and user friendly than the one for XSX as they have had more time with the near final hardware.


The things that Microsoft has put into the hardware will begin to show itself as time goes on.
 

Tanahashi Coates

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Apparently Pro Evolution Soccer has an issue where online games are being voided on the X/S. Happened to me Friday :aicmon:
 

Brief Keef

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if u look at optimized the games list for series X apex is there but respawn said they arent releasing a series x version until next year.... does the consoles optimize some games by itself ? :banderas: also Halo MCC runs like shyt on series x every halo game has a problem
 

TripleAgent

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if u look at optimized the games list for series X apex is there but respawn said they arent releasing a series x version until next year.... does the consoles optimize some games by itself ? :banderas: also Halo MCC runs like shyt on series x every halo game has a problem
Just the Auto HDR
 
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