Any 32-inch monitor suggestions?
In what setting? The AMD cards are good at rasterization but not at ray tracing because the hardware isn't matureHow does an RX 6950 XT have lower performance than an RTX 2070?
In what setting? The AMD cards are good at rasterization but not at ray tracing because the hardware isn't mature
20XX series has dedicated components for ray tracing operations. It was the first generation of them, but they were good enough to handle an RT workload. The 6000 series (and I think even the 7000 series) don't have dedicated hardware for it, so even though the cards are comparable in a regular workload, when you add in RT computation, it's just no contest. AMD is effectively a generation behind with ray tracing. Software optimizations can help but it looks like being able to completely offload anything RT related is the correct path.Go on, please. I don't know enough about ray tracing + hardware, I thought it was more software dependent.
20XX series has dedicated components for ray tracing operations. It was the first generation of them, but they were good enough to handle an RT workload. The 6000 series (and I think even the 7000 series) don't have dedicated hardware for it, so even though the cards are comparable in a regular workload, when you add in RT computation, it's just no contest. AMD is effectively a generation behind with ray tracing. Software optimizations can help but it looks like being able to completely offload anything RT related is the correct path.
How does an RX 6950 XT have lower performance than an RTX 2070?
I was, but I got the itch again. This build was MUCH easier than my super complex last one. This one had the distroplate for the case (I bought it for that specific reason), so it was just straight lines.Thought you were done with custom loops breh
It would be nice if games used AMD's FSR tech, but they currently don't. I will say this -- Nvidia is getting greedy AF with their 4080 pricing; AMD has a shot to steal market share with the 7900XTX and 7900XT if it's priced right and the performance is close to the 4080 or beats it for less $$.20XX series has dedicated components for ray tracing operations. It was the first generation of them, but they were good enough to handle an RT workload. The 6000 series (and I think even the 7000 series) don't have dedicated hardware for it, so even though the cards are comparable in a regular workload, when you add in RT computation, it's just no contest. AMD is effectively a generation behind with ray tracing. Software optimizations can help but it looks like being able to completely offload anything RT related is the correct path.