Not to ruin ya moment but they say she plays like Abel.
Rell Hyt
EUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
ABEL'S fukkING ASS
Not to ruin ya moment but they say she plays like Abel.
Rell Hyt
Not in single playerEUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
ABEL'S fukkING ASS
EUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
ABEL'S fukkING ASS
Data miner found commentary voice files for the rest of the roster
EDIT: Green hand still gone. Cope harder
Y'all wanna see something funny?
I'm kinda pissed about Manon. I hate grapplers. But if she's more like Laura than Abel then I'll try her. Marissa and JP will get played. For sure.
If you are guess parrying and holding the button and get thrown then sure, but if you are trying to PP you should have tap it and be able to recover in time to block or tech a throw unless it was just a terrible timed and attempted parry.
Exactly why I stressYou can't tech throw after parry until parry recovery window is over. You're free to block immediately after parry, even during it's recovery window, but throw is its outright counter, replete with the punish counter state applied, which for throws, it's 70% more damage than normal damage. If that applies to command throws, it's going to be even worse.
Right, if you get a parry while trying to PP then you are you only have parry recovery as long as the block stun of that move would have been, so you can tech a throw attempt right after unless you were holding parry or your parry whiffed completely in which case yeah that's just a bad parry.You can't tech throw after parry until parry recovery window is over. You're free to block immediately after parry, even during it's recovery window, but throw is its outright counter, replete with the punish counter state applied, which for throws, it's 70% more damage than normal damage. If that applies to command throws, it's going to be even worse.
You can't tech throw after parry until parry recovery window is over. You're free to block immediately after parry, even during it's recovery window, but throw is its outright counter, replete with the punish counter state applied, which for throws, it's 70% more damage than normal damage. If that applies to command throws, it's going to be even worse.
Exactly why I stress
1. Parry is high risk medium reward
2. Grapplers gonna EAT for at least the first season
SF6 Parry gonna be the fighting game equivalent to
"if I shoot you, I'm brainless...
Y'all wanna see something funny?