nairdas
I've Destroyed Whole Planets
Read my edit.LOL, nah what were you going to say?
2:13 Is she not comboing her command grab or am I tripping???
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Read my edit.LOL, nah what were you going to say?
As a (secondary) Manon player , I'm telling you, even out of drive rush, she cannot outright combo into her actual command grab. She can only do so out of her hit-grab, which is different. Both boost and get boosted by her medal level, but the hit-grab isn't as damaging even on raw hit as her real command grab is. She can set up sequences to get you caught in the command grab, but outside of drive impact counter hit to crumple state you, she cannot actually combo into the command grab. She can combo into her super, which is also a grab off of two of her special moves tho.Man, I wish I could show y'all what happened, but think the person has me blocked on sfv and you can't watch replays if some one is blocked on that replay. It was off a Drive Rush combo and I was mashing EX DP just incase he dropped the combo, but it never came out. That shyt definitely felt like a combo.
Breh I haven't purchased a fighting game in over a decadeAye yo @O.Red, you been a pretty knowledgeable cat for FGs for a while now, yet I've never played you. What's your CFN? Trying to get some sets in with you later, today even possibly.
Breh I haven't purchased a fighting game in over a decade
Yea I'm pretty knowledgeable. That comes from experience, naturally high retention, and an obsessive personality. I walked away from fgs because they were beginning to take up to much space in my life
Last game I bought was umvc3. I took a week off work grinding in that shyt, and I didn't even mind the week. But when that week ended and I called in another day that's when I knew I had to let that shyt go I sold my Xbox two days later and never turned back
I still go to local casuals and a tournament every now and then but not much more than that. I played SF6 a few times and it reminded me of why I KNOW I can't keep dive again. I wouldn't do shyt else
I know so much about 6 already because I just know fighting games I don't need to see much to make the conclusions I do and I absorb situations very fast(situation stacking is the key to fg elevation but that's a different post) I'm also lucky enough to live in a city full of great players so I have enough challenges around me, but I can't go hard again I know I'll fukk my life up
Long story short I love fighting games as an artform, but I might love that shyt too much
Read my edit.
2:13 Is she not comboing her command grab or am I tripping???
It's only rare in the context of Street Fighter. They've been like cassette tapes when it comes to command grabs. Zangief is a dinosaur breh. And even then they started giving him command grab combo's as of SF5It's still very rare. In all my years of playing fighting games I don't remember getting comboed in to those that often. I'm not counting Vega's Izuna Drop because that's a juggle. But a just straight up on the ground 1, 2, 3 command grab and it's a legit combo?? No. None of y'all gon sit here and tell me that's happened to yall a lot. I don't even see that in tournaments.
KOF don't even make command grabs that nikkas can't combo into and any other fg you could named very likely has confirmable command grabs
The Cannons made it free? They probably figured they could do it better than them because they're "brown" JackassesGGPO is free. Capcom won't license it because they're a Japanese company and Japanese companies are cartoonishly stubborn
They're not gonna implement something they didn't come up with
GGPO been free foreverThe Cannons made it free? They probably figured they could do it better than them because they're "brown" Jackasses
I thought capcom did use it for a few ports like 3SO on ps3/360GGPO been free forever
The Cannon's even said they'd love for Capcom to use it, but Japanese companies gonna Japanese
I didn't know that. Why not just make it open source then? They want "credit" but no bread? WhateverGGPO been free forever
The Cannon's even said they'd love for Capcom to use it, but Japanese companies gonna Japanese
You know what you might be rightI thought capcom did use it for a few ports like 3SO on ps3/360
Right. In KOF, where like 60 percent of the characters actually have command grabs, the separator of grapplers from the rest that just have a command grab or two would be that the real grapplers could continuously command grab you in a combo, regardless of when the command grab starts, whether off a normal hits into them or from command grab to start the combo and they could keep command grabbing you into super command grabs to climaxes. shyts can do 85-100% damage easily. Makes Manon's level up system just to get 35% damage look like shyt in comparison, lol.It's only rare in the context of Street Fighter. They've been like cassette tapes when it comes to command grabs. Zangief is a dinosaur breh. And even then they started giving him command grab combo's as of SF5
KOF don't even make command grabs that nikkas can't combo into and any other fg you could name very likely has confirmable command grabs
It's rare in MVC series and in SC series as well. Damn nonexistent in DBFZ.It's only rare in the context of Street Fighter. They've been like cassette tapes when it comes to command grabs. Zangief is a dinosaur breh. And even then they started giving him command grab combo's as of SF5
KOF don't even make command grabs that nikkas can't combo into and any other fg you could name very likely has confirmable command grabs
Yeah, I'm pretty sure it was.You know what you might be right
Now that I think about it HDR might've been on GGPO too