The Official Street Fighter 6 thread! We Open world fighting now?!

IIVI

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Man, I'm glad I'm not the only one. Manon legit nearly looks "clunky" compared to everyone else.

It feels like she was one of the first characters worked on and the standard was built as the game got worked on but she was never updated :mjlol:
 
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O.Red

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Man, I'm glad I'm not the only one. Manon legit nearly looks "clunky" compared to everyone else.

It feels like she was one of the first characters worked on and the standard was built as the game got worked on but she was never updated :mjlol:
This

I think Chun LI was CLEARLY the very first character they made and they never refined the model. Manon definitely looks like she was a part of that early janky models run, especially when you see characters like Zangief and Ken
 

O.Red

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Nephew is the first player to use Drive Rush the way I've been describing. Cancelling the recovery frames of Juri's fireball for forward movement and pressure, using rush as a run "button". When nikkas embrace and utilize Drive Rush this game is gonna be :ohlawd:

Also the throw tech meta is gonna be barbaric:mjlol: Peep the way Nephew uses Juri's stored fireball for immediate pressure after teching the throw. That new distance is giving nikkas just enough space for fukkery:mjlol:

Also Juri's dash speed and range :huhldup:


 
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Zero

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This

I think Chun LI was CLEARLY the very first character they made and they never refined the model. Manon definitely looks like she was a part of that early janky models run, especially when you see characters like Zangief and Ken
chunli-street-fighter.gif

I don't see what the problem is breh :mjgrin:
 

O.Red

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chunli-street-fighter.gif

I don't see what the problem is breh :mjgrin:
Y'all keep using non gameplay models as your examples :russ:

Watch a Chun match and tell me she dont look and move like a janky action figure:mjlol:

Overall she's ok but a few of her movements are :huhldup:
 

The Mad Titan

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