The vibe within the industry is that Sony isn't ready from a software or hardware standpoint for the PS4 launch. The
300 megabyte day one patch that brings critical features to the console is reminiscent of Nintendo's rushed Wii U launch. So is its launch lineup bloated with multiplats and peppered with a
lackluster first year of exclusives. Deja vu?
Sony has talked the talk, but will it be able to deliver? At launch, probably not. The hype surrounding the console makes it appear that it's a gift from the gaming gods with a "supercharged" GPU, a focus on gamers, and a price point that fits just about anyone's budget.
But honestly, everything points to it not having the polish it should. If Sony was really ready, it'd be showing it off to media—including Sessler— much earlier, and would display much more confidence. For now, it seems anything but. This begs the question: how will all this impact the sales of the console? We'll find out soon enough since the PS4 releases on November 15th.