Halo is still one of the best.give me some examples of games with smart AI
More recently there was alien isolation.
Crysis was good, Max Payne 3. GTA V, shadow of morridor.
There's plenty.
Halo is still one of the best.give me some examples of games with smart AI
lol yes it is. If a guard is walking your way and you get behind cover JUST in time, and your partner is 4 feet behind you, she would be detected. That wouldn't be a very fun game.No it absolutely is not
She should see the guard coming and get into cover herself.lol yes it is. If a guard is walking your way and you get behind cover JUST in time, and your partner is 4 feet behind you, she would be detected. That wouldn't be a very fun game.
She can smartly follow you just like a companion would in a realistically survival scenario.
fallout 4 AI is much bettergive me some examples of games with smart AI
Or.......they could have made the A.I. betterShe does this. You make it seem like she is running around doing her own thing like Dom from GOW. The only time she does really move is if you are trying to take a cover and she's there so naturally the AI is going to scramble to another position. Yes it is a design flaw but it has nothing to do with lazy development or dumb oversight. ND just weighed it's options and saw that having enemies ignore your comp was the best solution to avoid constant frustration. Because sometimes you are with multiple people also. and the game is already challenging enough
Or.......they could have made the A.I. better
The alien in alien isolation could sniff you out if you stayed in one spot too long. He'd stalk your trail. He'd listen for small sounds you made and if you made them too close to him he'd find your hiding spot. That game was all about amazing AI
Have her react to the enemies, not the players action.Ok so what would you suggest. And having her escape to some magical tunnel and meet you after the dangerous part kind of defeats the purpose of having her and would get lame as fukk. So what do you think they should have done differently?
Have her react to the enemies, not the players action.
She should/could be making decisions based in her own self preservation, not just following the players moves.
Or honestly a tunnel wouldn't have been bad. "Elle you stay here while I check this room out"
Having the enemies pretend she doesn't exist is lame and kinda defeats the purpose of having her around as well.
Kind of easy when it's ONE setting and ONE enemy
lol yeah, easier said than done. Don't think you realize how complicated it'd be to program a friendly AI that manages to stick to the player while also avoiding being spotted by 5 other enemies at the same time. There are no games that do this.She should see the guard coming and get into cover herself.
lol yeah, easier said than done. Don't think you realize how complicated it'd be to program a friendly AI that manages to stick to the player while also avoiding being spotted by 5 other enemies at the same time. There are no games that do this.