The general consensus on most online game discussion is kinda fugazi tho
The majority of the DLC was for multiplayer because ME3 legitimately ushered in the lootbox/MTX stuff that's everywhere today. It was making ridiculous money. Even then, it was content like map packs and new characters. Apples and oranges. Nothing like a fully voice acted addition to the main game.
Hell, I wouldn't even consider the DLC all the same level of quality/effort/content either. Javik not being in the main game was straight up scummy. Firewalker, Overlord, and Arrival weren't even on the level as Bring Down The Sky in ME1. Awful and like I was saying earlier in here, not only done poorly but without consistency with the game's own story. Arrival was so bad we've got Indoctrination Theory out of it and Overlord was shipped out even though it made no sense. You can't compare those with Leviathan or Omega efforts in development.
And supported for years means it actually kept up community support, online infrastructure, etc. Andromeda, something that actually was DOA, is a much clearer picture of what a dropped product looked like. There was an entire mobile game attached to that.
They can say the ending was wack but its just scapegoating for the rest of the problems. Its always been too easy to blame one thing in our social space and gaming coverage just perpetuates it. They gonna act like the end was bad but not any of the other things that got them there? People who guided production for years? Film/TV productions can't get away with that - but game designers? That's different?
Cap and they know it. Main thing Bioware did wrong was not break away from projects they were worn out with completely like Bungie did with Halo. Instead of the studio changing directions as a whole, you have a split in development talent that starts as minor rifts and differences and ends in larger, jarring situations with individuals leaving before any cohesion or talent can replace what they brought to the table.
And shyt, if Bioware was gonna die - it'd be dead already. Its 2021 now and the lights still on after Anthem of all games. Maybe folks doin too much.
but for real, cmon man. they got you chasing around a kid in dream sequences, boxing reapers on foot, getting shytty glimpses of the homeworlds you've heard about for years, fighting cyborg ninjas, etc - ending "ruining everything" wholly glosses over so many of ME's other problems that its actually funny to me there's stuff so ridiculous in this game that EDI doesn't even stand out. That's insane considering where this series started.
ME3 was stupid. Fun as hell. I actually like it more than 2. but a/b/c answer isnt where it all went sideways.
I still don't like ME2 or 3
As I'm playing, too many things didn't make sense when you look at the storyline from a distance.
That video @winb83 posted was spot on. ME2 was a mess from the jump.
Killed Shepard to illicit an emotion response from the players, but it was really a poor attempt to retcon some story and world elements.
Bioware is a shadow of what it once was
They need a decent writing team.
Can't wait to see the mess of Dragon Age 4
Mass Effect 4 gonna have you kill Ryder from Andromeda to bring the fukkery home