Anyway, as someone who never played the games, I do have what can be called a minor 'complaint'.
I can see one way that being a game adaptation slightly hurts this show. And that is that, (to me), the "Bloater" monsters make more sense as video game "End Boss" monsters than as monsters that fit in to the world that the show has created.
In a video game, you need increasingly powerful monsters to fight to make the game more challenging as your characters weapons and skill increase. It's a standard video game 'trope', but it doesn't totally fit in the show version of this story.
Why do the zombies need a giant physical "tank" monster that can give out huge physical damage? What purpose would it serve for a creature like that to evolve? Its kind of a soldier creature that would only serve a purpose if the fungus colonies were going to war with in equally matched force. But we're already seen that even the low level 'Infecteds' and 'Clickers' by themselves are overpowered when it comes to destroying human civilization.
In fact, to me, the concept of the 'networked' Infected zombies is much scarier than the Bloaters themselves. If they're an Infected hive mind, they're basically fast running earthbound Fungus Borg. My understanding is that the networking concept is original to the show.