The Last Guardian OT

KushSkywalker

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If this shyt doesn't look fun to you I can only imagine you didn't play/like ICO.

Which is understandable as its a very niche title.

But this shyt looks like ICO cept replace the girl with dog/cat/bird creature.

Art style phenomenal, graphics are servicable. Will reserve judgement for when I see more.
 

Grand Conde

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I've been hyped about this game for years. Still looking forward to it.

But I gotta admit, beyond the initial hype at the fact that it exists, the new footage was a it disappointing. I like the art style, but it seems it should have upgraded more from 5 year old footage on weaker hardware. Also I hope the entire game isn't so tightly scripted as the demo is. I want to explore and figure things out, not play interactive cutscenes.

Looked like a section from the very beginning of the game - linear and introductory gameplay.

Art design, atmosphere and music are :blessed:
 

head shots101

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If this shyt doesn't look fun to you I can only imagine you didn't play/like ICO.

Which is understandable as its a very niche title.

But this shyt looks like ICO cept replace the girl with dog/cat/bird creature.

Art style phenomenal, graphics are servicable. Will reserve judgement for when I see more.
What's ico?
 

KushSkywalker

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What's ico?
PS2/PS3 game by the same creators.

Watch a YouTube review for an idea how it is cause if I say it's a highly stylized giant escort mission it doesn't sound so appealing. And it might not be to you. But its basically a deeply artistic exploration based puzzle platformer with an emphasis on getting a computer controlled character from point a to point b.
 

Kamikaze Revy

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Outer Heaven
SCEA’s Scott Rohde explained in a post press conference interview with Geoff Keighley why it took them so long to reveal The Last Guardian. “It has been a very long time but I hope it was worth it. It was probably my most exciting moment of the show. I got goosebumps. Sometimes it takes a long time to realize a vision and I think it’s really important to recognize that. At PlayStation it’s really important to us. We are not just going to kick out a game just because it has been promised or whatever but the vision has to stay true and this is the best evidence of that.”
Rohde also stated that the Uncharted collection is one of PlayStation’s main focus for 2015. “That is one of the big focuses, yes for sure. We are really excited about that. We are doing a lot of work to make sure that it’s not just a ‘hey, we are just updating this game’. We are actually going back and making sure that whatever we learn over the last six to seven years of development are applied to all three. It makes a big difference.”
He also revealed that the Uncharted 4 demo is actually 15 minutes long and the remaining seven and a half minutes is actually better than what Sony showcased during its press conference.
“You actually have to come to the booth to see the full 15 minute demo. It’s amazing, really amazing. That team is amazing and again I can’t emphasize that the seven and half minute that people saw at the press conference was escalating like this, it just keeps going for next seven and a half minutes.”

Read more at http://gamingbolt.com/sony-explains...-reveal-the-last-guardian#7mPpWJw5omwspYgI.99
 

duckbutta

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The question is...does it have to be good to be successful or will people cop just to own some vaporware lore...?

It's got a LONG way to go graphically...
 

TheGodling

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The question is...does it have to be good to be successful or will people cop just to own some vaporware lore...?

It's got a LONG way to go graphically...

Graphics ain't everything and I'm sure whatever this game lacks in details will be made up for in atmosphere and experience.
 
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