Aite brehs. So I'm looking to be at the end of Vesperia with the final dungeon in tow. I will say that once everything opens up and I got more acclimated to its systems, the game opened up lovely. I love the cast of Vesperia, mostly due to their interactions with each other (so far, this continuous streams of skits enabled from various in-game/in-world action has lead to some of the best cast interactivity since the Persona series and probably the funniest since Persona 4 for me) and the music is very very good as well in the old school rpg charm of way. Most of all the tropes and such and the rare moments of subversions of them as well were all entertaining to me. The story is kinda so-so, but the cast holds it together well despite it. There was even some charm to the flaws in the limited character movements, expressions and animations during in-game cut-scenes that while technically bad when looking from modern day glasses (probably even suspect then honestly ; shyt like Yuri chopping mofos in the back of the neck for instant KO's looking light as shyt is just hilarious as an example
). The battle system actually is deeper than it has any business being now that I see it all opened up, with every single character having some good use and fun styles to play and all very unique from each other. It actually plays very much like fighting games do with some of the mechanics when strung together properly. The battle system only hindered by some select, antiquated design choices. I got used to it, but it's still the achilles heel of it to me and what will definitely keep this game from being a straight 10/10, despite I can see that it's definitely still a "classick" nonetheless for its good things.
My thing is to you all tho, is that while I hear the bulk of you say that Berseria is practically better than Vesperia every way, especially within gameplay (which I'm graciously anticipating), I've read a lot of Tales fan opinions across the net and some YT reviews from alleged heavy Tales fans as well and it does seem that Berseria holds up as the best since Vesperia, but many make the argument that it's actually lesser than Vesperia. A few common threads among damn near everyone's statements elsewhere, but none mentioned here, was that the quality of music and level dungeon designs are severely lesser than in Vesperia, the battle system, while updated and more fluid, involves less skill and not quite as varied as Vesperia and just easier in the less of a challenge way (so not the good way), the skits are actually overdone and not nearly as fun and that some of the charm was overall lost, seemingly cuz of those things tied together. I do continuously hear that the story is better tho, which I mentioned earlier Vesperia's is kinda light and that the cast is great and arguably better tho. I'm just now ironically concerned that with acclimating and finally vibing with Vesperia so much now that I could potentially be let down by some of these possible shortcomings with Berseria. I mean, an rpg with so-so music is damn near sacrilege and that's definitely one that almost none seemed to have praised Berseria any about.
I just hope to be as pleased with Berseria as I am now with Vesperia and hopefully even more pleased. Lemme know one mo gin brehs, especially regarding my concerns stated.