Tales of Arise | PS4/PS5/XB1/XSX/PC | 9/10/21

42 Monks

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Nah this game trash fam, enjoy your time with Deathloop
not ready to call it trash, but this damn sure ain't 9/10s across the board

feels like a spruced up Xillia with a better paint job :unimpressed:
You can put it on easy also. They messed up the gels for HP. They restore set amounts instead of percentages. Tales games have typically had the same sorts of bosses this one has. The difference was the older ones everyone had their own MP and used that for healing. Now CP is shared and used for healing by all characters.
the more i play, the more i hate the CP system

it makes you not even want to buff characters
 

acri1

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I'm kind of mixed on the CP system.

On one hand it's pretty nice not to have to manage separate MP bars for each character. On the other hand, once you start running low :francis: and items to restore it are ridiculously expensive
 

Dallas' 4 Eva

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You can put it on easy also. They messed up the gels for HP. They restore set amounts instead of percentages. Tales games have typically had the same sorts of bosses this one has. The difference was the older ones everyone had their own MP and used that for healing. Now CP is shared and used for healing by all characters.

:hhh:
 

Khalil's_Black_Excellence

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not ready to call it trash, but this damn sure ain't 9/10s across the board

feels like a spruced up Xillia with a better paint job :unimpressed:

the more i play, the more i hate the CP system

it makes you not even want to buff characters

I'm kind of mixed on the CP system.

On one hand it's pretty nice not to have to manage separate MP bars for each character. On the other hand, once you start running low :francis: and items to restore it are ridiculously expensive

Thing is tho, there's things to mitigate the CP and healing within the games systems. Cooking alone helps with mitigating either problem, depending on what you're looking to do at the time. Plus, there's artifacts and other equipment pieces that does it even further.
 

Carl Tethers

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CP system is mid. The Over Limit system from Vesperia was best in the series :blessed:


Don't know how this game got so many 9/10s now I've finished it. I enjoyed it - playing again - but it stripped back a ton of shyt from the other games
 

42 Monks

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Thing is tho, there's things to mitigate the CP and healing within the games systems. Cooking alone helps with mitigating either problem, depending on what you're looking to do at the time. Plus, there's artifacts and other equipment pieces that does it even further.
cooking to mitigate CP drain is an option, but as equipment and money requirements go up it only makes more sense to lean towards other picks. More drops, better defense, higher damage output = less CP drain and more cash to sit on orange gels. as dungeons and fights get longer, the issue is scaling. solutions that work early and mid game don't work as well later. shyt, there's even CP refreshing accessories you can build

the problem is that CP demand is exponential :dead:

i give winb shyt all the time, but healing items being a flat hp heal instead of a percentage is another move that only serves to create more friction where there was none or very little in previous tales games.

maybe the game unfukks itself at some point, but after beating the 5th lord im :unimpressed:
 

Deafheaven

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Yall crying about bullet sponges just play on story mode. Its no trophies tied to difficulty so who cares. I'm 31 now and I'll gladly play on a easier difficulty for shyt if the difficulty doesn't add shyt except irritation. Games like Ghosts of tsushima are a absolute disservice to play on lower difficulties. this though? I definitely switched to normal or w/e towards the end. Bought some of the gold boosts too. 2 dollars is basically pennies to me :yeshrug:

And before ya'll say I'm casual I've legit won more tournies in fighters than nikkas have bought. beat all the dmcs on dante must die etc. I aint got shyt to prove :mjlol: miss me with it.
 

Khalil's_Black_Excellence

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CP system is mid. The Over Limit system from Vesperia was best in the series :blessed:


Don't know how this game got so many 9/10s now I've finished it. I enjoyed it - playing again - but it stripped back a ton of shyt from the other games
So....you're replaying a game that you already finished and questioning why it's a 9/10?:gucci: That's different.:francis:
 

42 Monks

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Yall crying about bullet sponges just play on story mode. Its no trophies tied to difficulty so who cares. I'm 31 now and I'll gladly play on a easier difficulty for shyt if the difficulty doesn't add shyt except irritation. Games like Ghosts of tsushima are a absolute disservice to play on lower difficulties. this though? I definitely switched to normal or w/e towards the end. Bought some of the gold boosts too. 2 dollars is basically pennies to me :yeshrug:

And before ya'll say I'm casual I've legit won more tournies in fighters than nikkas have bought. beat all the dmcs on dante must die etc. I aint got shyt to prove :mjlol: miss me with it.
the story DAMN sure ain't worth playing the game on cruise control :mjlol: don't even get me started there.

going from one town to the next challenging gym leaders lords with one of the most mid casts in recent memory for tales aint it.
So....you're replaying a game that you already finished and questioning why it's a 9/10?:gucci: That's different.:francis:
the new game+ stuff in tales games always alleviates the bullshyt :manny: zestiria and graces f in particular are way more enjoyable when you can throw on modifiers and shape the game better. not surprised the same would apply here
 

Khalil's_Black_Excellence

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the story DAMN sure ain't worth playing the game on cruise control :mjlol: don't even get me started there.

going from one town to the next challenging gym leaders lords with one of the most mid casts in recent memory for tales aint it.

the new game+ stuff in tales games always alleviates the bullshyt :manny: zestiria and graces f in particular are way more enjoyable when you can throw on modifiers and shape the game better. not surprised the same would apply here

Yeah, it definitely has the traditional Tales modifiers.
 

Deafheaven

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the story DAMN sure ain't worth playing the game on cruise control :mjlol: don't even get me started there.

going from one town to the next challenging gym leaders lords with one of the most mid casts in recent memory for tales aint it.

the new game+ stuff in tales games always alleviates the bullshyt :manny: zestiria and graces f in particular are way more enjoyable when you can throw on modifiers and shape the game better. not surprised the same would apply here

I liked the cast. no goofy fanservice bytches, no little annoying kids. :yeshrug: the big bad was a little too black and white for me and alphen is a herb but I liked all of em overall. I'm just saying if you not having fun playing on a difficulty where you feel they wasting ur time, why not lower it :dwillhuh: I definitely played Persona 5 on easy or normal cant remember. the harder difficulties didn't add shyt cept more health. lame. If I want to be on my masochistic streak I have fighting games for that.
 
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