big brain for act 1:
Silence the goblin's drums.
Audible alarms don't work in a sound vacuum
The amount of streamers I've watched botch the dogshyt out of that Act 1 encampment is egregious
Every streamer out here running a mage with
only damage spells then wondering why they get rolled when combat starts and there's fittyleven folk getting turns and wearing them down.
It's why I'm worried for console players. Consoles historically train people to think about combat as 'big damage number, pile bodies for win, explosions early and often.'
I watched a streamer sit in one combat for an hour. And lose. 75% of his turns ended with movement and bonus actions unused. I'm glad
someone at least using something other than straight damage to solve issues. rep