Street Fighter V [PS4|PC].PSN/CFN ids in first post. Arcade Edtion out now!

Relldaproblem

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Btw when I was at Showdown this weekend I saw a whole lot of:francis:

A lot of nikkas got converted this weekend

"I'm about to gone head and switch to Neccali\Ken\Dhalsim bruh:francis:"

As im the Greatest Cali player on this board feel free to join the band wagon. He isn't as easy to win with as people make him out to be.

Rell Shyt
 

Relldaproblem

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Cowards. I stopped watching that shyt due to all the mirror matches.

Ken? :mjlol: Not until Tokido shows up at a tournament, he raped every Ken we had :mjlol:

Necalli:mjcry:fukk him and whoever summoned his existence
Sim is sim:yeshrug: People are still finding/incorporating new tech. In the long run Sim is gonna shoot down another tier

Cali that dude. But i definitely agree with you about sim. I don't think he's as good as folks are claiming him to be. The same with Mika.
I do think Guile gone crush the building though.

Rell Shyt
 

Khalil's_Black_Excellence

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Obvious you don't play the character. HP trades all the time when it should never trade. Yes you can clap after st mp, so what. Dashing does not give you the advantage, air to air does not give you advantage. You can't even jump on Ryu Chun Cammy Fang Nash Ken Birdie or Mika

At least Karin doesn't trade when she uses meter.

You just said why it doesn't tho. She has to use meter to access it, so it shouldn't trade in most respeks anyway.

As im the Greatest Cali player on this board feel free to join the band wagon. He isn't as easy to win with as people make him out to be.

Rell Shyt

I toyed around with him very briefly during the character trails and Necalli has a gang of shyt in his tool box it's not even funny. He the only character that has 4 crush counters, not including universal sweep (so technically 5), one being an overhead at that and an unlimited v-trigger (that changes his whole damn character from solid to wtf-goodness status). To top that off he has a DP, a command grab, projectile, dive kick and projectile invincible (1-hit only tho) special and a 3-frame, all-purpose jab, lol. I don't think he's OP'd tho, but he's fairly ridiculous in his own right, definitely has everything needed to win in pretty much any situation.

Strangely enough, whenever we've played, while it's always quite teleporty during our sets (for me at least, ionno about you), but it's even worse with Necalli than with other characters, cuz every single time you dashed or thru jabs, it gets real porty like.
 

O.Red

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As im the Greatest Cali player on this board feel free to join the band wagon. He isn't as easy to win with as people make him out to be.

Rell Shyt
:russ: I don't even like the character

And I agree in that I don't fear Necalli as much as somebody like Vega who has me:whoa::damn::snoop::beli:

Necalli has to do work to get in, even worse if you're footsies are on point

His vtrigger makes him GOAT, but he has to lose half his life so:yeshrug:

You do have to maintain your momentum at all times against him tho because his oki is some of the best in the game

Who the fukk thought Crush Counter overhead was fair tho:stopitslime:

Why ain't Bison got that shyt :stopitslime:
 
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Relldaproblem

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You just said why it doesn't tho. She has to use meter to access it, so it shouldn't trade in most respeks anyway.



I toyed around with him very briefly during the character trails and Necalli has a gang of shyt in his tool box it's not even funny. He the only character that has 4 crush counters, not including universal sweep (so technically 5), one being an overhead at that and an unlimited v-trigger (that changes his whole damn character from solid to wtf-goodness status). To top that off he has a DP, a command grab, projectile, dive kick and projectile invincible (1-hit only tho) special and a 3-frame, all-purpose jab, lol. I don't think he's OP'd tho, but he's fairly ridiculous in his own right, definitely has everything needed to win in pretty much any situation.

Strangely enough, whenever we've played, while it's always quite teleporty during our sets (for me at least, ionno about you), but it's even worse with Necalli than with other characters, cuz every single time you dashed or thru jabs, it gets real porty like.

Can't argue with valid points and your right about your assessment of his perks but let's touch on that. While he does have those options all of them barring his Jab, DP and Ex stomp are sub-par. This is speaking prior to God mode of course. From mid-range he's destroyed by most of the cast. Having the issue of not being able to convert into any real damage from mid-range. It isn't until your able to get into your opponents face that he becomes scary. His command grab while imo important to his game plan Its pretty weak. Being an 8 framer you can honestly just hold back and completely avoid it. His dive kick is hit or miss. While it's cool to be able to alter his trajectory it's really just a gimmick move. His Jab, DP and Ex stomps are his three best moves imo. I also wouldn't say he's ridiculous because your playing handicapped for most of the round until your triggered.

And I don't know what's up with are connection king. On my end well have smooth matchs every once in a while but like you it starts getting jumpy.

Rell Shyt
 

Relldaproblem

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:russ: I don't even like the character

And I agree in that I don't fear Necalli as much as somebody like Vega who has me:whoa::damn::snoop::beli:

Necalli has to do work to get in, even worse if you're footsies are on point

His vtrigger makes him GOAT, but he has to lose half his life so:yeshrug:

You do have to maintain your momentum at all times against him tho because his oki is some of the best in the game

Who the fukk thought Crush Counter overhead was fair tho:stopitslime:

Why ain't Bison got that shyt :stopitslime:

The offers always open fam when u wanna come to the Cali side lol. And yea Vtrig Cali is the best. But I don't quite get why they didn't make Bison's overhead lookn hit an actual overhead. I think that would help his offense immensely.

Rell Shyt
 

Khalil's_Black_Excellence

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Can't argue with valid points and your right about your assessment of his perks but let's touch on that. While he does have those options all of them barring his Jab, DP and Ex stomp are sub-par. This is speaking prior to God mode of course. From mid-range he's destroyed by most of the cast. Having the issue of not being able to convert into any real damage from mid-range. It isn't until your able to get into your opponents face that he becomes scary. His command grab while imo important to his game plan Its pretty weak. Being an 8 framer you can honestly just hold back and completely avoid it. His dive kick is hit or miss. While it's cool to be able to alter his trajectory it's really just a gimmick move. His Jab, DP and Ex stomps are his three best moves imo. I also wouldn't say he's ridiculous because your playing handicapped for most of the round until your triggered.

And I don't know what's up with are connection king. On my end well have smooth matchs every once in a while but like you it starts getting jumpy.

Rell Shyt

Word. Yeah, I'm aware his dive kick being shaky.. His S. HK seems pretty solid from mid range tho, plus the CC ability. Everything else sounds about right tho.

Where you reside at again?
 

Khalil's_Black_Excellence

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The offers always open fam when u wanna come to the Cali side lol. And yea Vtrig Cali is the best. But I don't quite get why they didn't make Bison's overhead lookn hit an actual overhead. I think that would help his offense immensely.

Rell Shyt

Yeah, I agree. It's not even all that fast either, so it follows the principles of most overheads in that it's still beatable, so I don't think him having that would make him OP'd
 

TrifeGod

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Obvious you don't play the character. HP trades all the time when it should never trade. Yes you can clap after st mp, so what. Dashing does not give you the advantage, air to air does not give you advantage. You can't even jump on Ryu Chun Cammy Fang Nash Ken Birdie or Mika

At least Karin doesn't trade when she uses meter.

Elaborate on "HP trades" I have no idea what you're referring to. Are you referring to QCF+Hard Punch? Or are you saying Hard Punch as an AA?

If you responded by "so what" in regards to stmp > clap then you're probably a scrub if you can't think past that set up.

Dashing can put you at a slight advantage in some match ups. And dashing helps if people like you have issues with AAs.

Air to air, not enough detail to say anything about that...it helps me and it lets my opponent know they should stop jumping because I can AA and I will challenge

You can't jump against Ryu, Chun Cammy, Birdie,Fang, Ken etc.... ..ngga just say you can't jump at the entire cast then. First of all, why the fukk are you jumping anyway?

You should only be jumping if you have a set up on knockdowns, challenging jump in, stuffing moves in air (Bison's reversals and headstomps)

I got a feeling you are too scared to play footsies, too scared to play neutral so out of habit you just want to jump because you see everyone else doing it
 

FaygoMI

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Elaborate on "HP trades" I have no idea what you're referring to. Are you referring to QCF+Hard Punch? Or are you saying Hard Punch as an AA?

If you responded by "so what" in regards to stmp > clap then you're probably a scrub if you can't think past that set up.

Dashing can put you at a slight advantage in some match ups. And dashing helps if people like you have issues with AAs.

Air to air, not enough detail to say anything about that...it helps me and it lets my opponent know they should stop jumping because I can AA and I will challenge

You can't jump against Ryu, Chun Cammy, Birdie,Fang, Ken etc.... ..ngga just say you can't jump at the entire cast then. First of all, why the fukk are you jumping anyway?

You should only be jumping if you have a set up on knockdowns, challenging jump in, stuffing moves in air (Bison's reversals and headstomps)

I got a feeling you are too scared to play footsies, too scared to play neutral so out of habit you just want to jump because you see everyone else doing it


Lol play footsies with a character that doesn't have footsies.

Qcf Hp does not hit clean unless you do it early, unlike other special anti airs. Use clap and get hit by ex dp just to try and get in again.

Most of the cast has solid brain dead anti airs. I don't have issue anti airing, the character does.

But fukk you and your tone. You can always catch these beats.
 
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