Bounced off the first game hard as fukk, but I'm willing to jump back in if this leans towards the faster paced Souls style combat God of War Ragnarok ended up with, or something closer to the Lethal difficulty of Ghost of Tsushima.
Really I had no issue with the first game other than the fact that I didn't like the main character. Even though he looks more grizzled and older, that probably won't changeCopping.
I'm sure they improved all the shyt y'all complaining about.
One of the most notable additions is the arrival of several new fighting stances for Cal Kestis as he goes into battle. "We have five fully realized stances in the game," Asmussen shares. "A lot of it depends on the enemy that you're coming across. It's advantageous to use certain types of stances against certain types of enemies