Sony's cynical game design. 2016 update, Movie Games Galore!!!

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
66,899
Reputation
3,601
Daps
104,230
Reppin
Tha Land
You lost this back and forth. Anyone without an agenda can clearly see you're just typing up bullshyt. Anyway, I just bought a Ikea Markus chair. Gonna use it for a bit.
You don't "win" a conversation.

You trying to win is exactly why you have such a hard time following along.

nikkas is perpetual 12 year olds on this console shyt :wow:
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
44,590
Reputation
3,747
Daps
67,689
Reppin
Michigan
Traversal, story, combat, set piece, cutscene. Rinse and repeat.

The gameplay is just there to get you through the story


Sony is Ubisoft.

Same way Ubisoft shoehorns it's formula into a bunch of different genres Sony is doing the same.

Same way you can look at Ass creed and Far cry and see their formula despite the fact that they are very different genres of gaming.

Like I said y'all can see it when other devs do it, but when it comes to Sony y'all like to act dumb.

It's pretty ridiculous at this point :mjlol:


No.

Again my argument was laid out in the OP. Has not changed. I'm only talking about Sony AAA 1st party games.



Yeah you are :mjlol:

The gameplay in Asscreed and Far Cry is "widely different" but you can see there's a similar design philosophy driving the devs decisions.

But when it comes to Sony nah can't see it. Sony's perfect:smh:
You're full of shyt.

Detroit: Beyond Human is a AAA first party game. Gran Turismo is a AAA first party game The Last Guardian is an AAA first party game Ratchet and Clank is an AAA first party game.

This isn't about a similar design philosophy. God of War has cut scenes with large set pieces before Uncharted was even thought of. They added the kid so yeah they changed the camera angle because it's about Kratos and his kid and suddenly it's Uncharted.

I'm sorry but Uncharted didn't invent cinematic games.

That looks nothing like this


Suddenly a game having a story with cut scenes is similar design philosophy.
 

5n0man

Superstar
Joined
May 2, 2012
Messages
15,906
Reputation
3,245
Daps
52,041
Reppin
CALI
You're full of shyt.

Detroit: Beyond Human is a AAA first party game. Gran Turismo is a AAA first party game The Last Guardian is an AAA first party game Ratchet and Clank is an AAA first party game.

This isn't about a similar design philosophy. God of War has cut scenes with large set pieces before Uncharted was even thought of. They added the kid so yeah they changed the camera angle because it's about Kratos and his kid and suddenly it's Uncharted.

I'm sorry but Uncharted didn't invent cinematic games.

That looks nothing like this


Suddenly a game having a story with cut scenes is similar design philosophy.

That God of war gameplay looks more like a mix of classic GOW and dark souls.

shyt looks nothing like uncharted.
:gucci:

And games like resident evil 4 started this so called "uncharted formula" long before uncharted dropped.


How you gonna say any game where you traverse a level, have an action sequence, watch a story sequence, and play a large set pieces, is coping uncharted?

:gucci:

God of war especially, was doing all that shyt since the first game. Might as well go ahead and say all Sony games are coping the "god of war formula"
:mjlol:
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
66,899
Reputation
3,601
Daps
104,230
Reppin
Tha Land
That God of war gameplay looks more like a mix of classic GOW and dark souls.

shyt looks nothing like uncharted.
:gucci:
No the fukk it doesn't look anything like classic GOW or Dark souls

Sony stans :smh:

And games like resident evil 4 started this so called "uncharted formula" long before uncharted dropped.
No, it didn't. You made that up.

Again when another dev follows the formula y'all have no problem calling it a clone.

When Sony does it with their own games y'all like to act stupid.


How you gonna say any game where you traverse a level, have an action sequence, watch a story sequence, and play a large set pieces, is coping uncharted?

:gucci:
That's what y'all said about Tomb Raider:sas1:

God of war especially, was doing all that shyt since the first game. Might as well go ahead and say all Sony games are coping the "god of war formula"
:mjlol:
So if GOW has been doing this since the first one, then what did they change it to?
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
66,899
Reputation
3,601
Daps
104,230
Reppin
Tha Land
You're full of shyt.

Detroit: Beyond Human is a AAA first party game. Gran Turismo is a AAA first party game The Last Guardian is an AAA first party game Ratchet and Clank is an AAA first party game.
Ratchet and Clank and TLG are PS2 games:comeon:

Obviously not EVERY game fits. Ubisoft makes racing games too:comeon:

This isn't about a similar design philosophy. God of War has cut scenes with large set pieces before Uncharted was even thought of. They added the kid so yeah they changed the camera angle because it's about Kratos and his kid and suddenly it's Uncharted.
Yeah, the kid and camera angle is all that changed :comeon:

I'm sorry but Uncharted didn't invent cinematic games.
Y'all seem to think it did when y'all call games from other devs Uncharted clones :ufdup:


That looks nothing like this


Suddenly a game having a story with cut scenes is similar design philosophy.

Suddenly a game went from crazy hack n slash fukkery to an emotional story driven escort mission and y'all in here pretending nothing happened:mjlol:
 

Grand Conde

Superstar
Joined
Feb 11, 2013
Messages
16,701
Reputation
3,210
Daps
26,438
Reppin
NULL
Thread is the definition of wanting something to be true and then cherry picking and bullshytting information to 'prove' your ridiculous argument.

Old 'but but but this game doesn't count because it contradicts my argument' ass motherfukker. :childplease:
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
66,899
Reputation
3,601
Daps
104,230
Reppin
Tha Land
Thread is the definition of wanting something to be true and then cherry picking and bullshytting information to 'prove' your ridiculous argument.

Old 'but but but this game doesn't count because it contradicts my argument' ass motherfukker. :childplease:
If you have to bring up remasters from two generations ago to disprove my point about Sony's current design philosophy's then you are admitting defeat :ufdup:
 
Top