Sony working with Rackspace on PS4 cloud solution

satam55

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PlayStation Brings on Rackspace Talent to Help With “OpenStack Private Cloud Deployment”
August 9, 2013 Written by Sebastian Moss

The ‘power of the cloud’ has been quoted numerous times by both Microsoft and Sony as we get closer to the launch of the Xbox One and PS4. Much of the debate has focused on Microsoft’s assertion that the cloud will make the Xbox One noticeably more powerful, but many have disputed it, while Sony has said that it is possible, but limited. Meanwhile, other important cloud features include Microsoft’s cheap dedicated servers for developers – which we want on PS4 – cloud saves, and, of course, Sony’s Gaikai cloud game streaming.

So, as you can see, ‘the cloud’ will be very important next gen, which is why today’s news that PSLS has uncovered is so interesting.

Rackspace – the open cloud company that recently announced plans to partner with CERN on cloud computing – will be helping Sony out with their PlayStation cloud plans.

Lanham Napier, CEO of Rackspace, said in an earnings call (transcribed by SeekingAlpha) that Sony is now an “enterprise customer” for the company, continuing:
"Sony PlayStation recently signed a services agreement with Rackspace, under which our developers and architects will be consulting and supporting the PlayStation team with their OpenStack private cloud deployment."

Elsewhere he said:
"We are the Founder and a key leader of the OpenStack cloud ecosystem, and we are the leader in providing OpenStack-based private clouds."

OpenStack is a cloud computing project to “provide an infrastructure as a service”, jointly created by Rackspace and NASA, with it’s website saying:
"OpenStack is a global collaboration of developers and cloud computing technologists producing the ubiquitous open source cloud computing platform for public and private clouds. The project aims to deliver solutions for all types of clouds by being simple to implement, massively scalable, and feature rich."


The scale of Sony’s cloud plans have yet to be seen, but are you excited that Sony is bringing on one of the cloud industry’s best companies to help?


http://www.playstationlifestyle.net...help-with-openstack-private-cloud-deployment/

Rackspace Hosting Management Discusses Q2 2013 Results - Earnings Call Transcript: http://seekingalpha.com/article/1621862-rackspace-hosting-management-discusses-q2-2013-results-earnings-call-transcript?all=true&find=Sony+PlayStation


Rackspace to Help Sony PlayStation Deploy OpenStack Private Cloud
Justin Lee on August 9, 2013

Web hosting and cloud hosting provider Rackspace announced Friday in an earnings call it recently signed an agreement with Sony PlayStation in which its “developers and architects will be consulting and supporting the PlayStation team with their OpenStack private cloud deployment.”

The move comes a few weeks after Rackspace launched a free Rackspace Cloud Assessment tool to help businesses decide what their cloud and technology needs to help them effectively migrate to Windows Server 2012.

The partnership comes just months before Sony’s upcoming launch of its heavily-anticipated new gaming system, PS4.

A sufficient and secure cloud network is crucial for PlayStation, especially when considering the April 2011 security breach of the PlayStation servers.

The breach caused a month-long outage of its PlayStation Network, resulting in a loss of revenue of at least $171 million for the company.

Rackspace will be helping Sony with the design and deployment of its PlayStation cloud plans.

In the earnings call, Rackspace CEO Lanham Napier said that Sony is now an “enterprise customer”, but remained otherwise tight-lipped about the partnership’s details.

OpenStack, a project Rackspace jointly created with NASA, is a global collaboration of developers and cloud computing technologists producing an open source cloud computing platform for public and private clouds.

The OpenStack project celebrated its three year anniversary last month.

http://www.thewhir.com/web-hosting-...ny-playstation-deploy-openstack-private-cloud


1 of the Youtube channels I follow (RedGamingTech) did an informative video on this subject:

 
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MeachTheMonster

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So, @Loose & @MeachTheMonster who talk the most shyt about the cloud, don't wanna discuss this?
What's there to discuss. Y'all said the cloud didn't matter, obviously it does, and obviously Sony is far behind as usual. They still haven't even talked about upgrades to PSN yet.

They have a lot of work to to on the online front, hopefully they will get it done:manny:
 

Zebruh

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I thought nikkas knew Sony was aiming for Cloud use on the PS4, especially with Gaikai...:leostare:
 

satam55

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What's there to discuss. Y'all said the cloud didn't matter, obviously it does, and obviously Sony is far behind as usual. They still haven't even talked about upgrades to PSN yet.

They have a lot of work to to on the online front, hopefully they will get it done:manny:

What specific are you looking upgrades are you looking for?

At least we know all that shyt courtdog talks about PSN is B.S. They no longer using Amazon Web Services & have moved PSN to a new cloud service.
 

MeachTheMonster

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What specific are you looking upgrades are you looking for?

At least we know all that shyt courtdog talks about PSN is B.S. They no longer using Amazon Web Services & have moved PSN to a new cloud service.

The problems with the PS Store. And needing to update everything all the time. They never really addressed the security issues and what they are doing to fix them. They have not talked about fixing the speed issues. And they have not talked about dedicated servers.
 

satam55

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The problems with the PS Store. And needing to update everything all the time. They never really addressed the security issues and what they are doing to fix them. They have not talked about fixing the speed issues. And they have not talked about dedicated servers.

:snoop: nikka.......A lot of the things you just complained about have been addressed or should be obvious that it won't be an issue.on the PS4. They announced at the February 20th event that the PS4 will have a separate ARM CPU chip that handles background downloads & other stuff. The reason the PS Store is laggy in the PS3 is because of the limited system RAM in the PS3, it shouldn't be an issue in the PS4. The speed issues on the PS3 is because the PS3 had an older version of wi-fi, they finally upgraded it to the newer standard on the PS3 super-slim. PS3 1st & 2nd Party games already have dedicated servers, we'll have to see about 3rd-party games on the PS4. They pretty much have addressed PSN security issues by completely moving PSN to new cloud service.
 

marcuz

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The problems with the PS Store. And needing to update everything all the time. They never really addressed the security issues and what they are doing to fix them. They have not talked about fixing the speed issues. And they have not talked about dedicated servers.
but you were championing for always on, 24 hour check ins. :dwillhuh:
 

MeachTheMonster

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:snoop: nikka.......A lot of the things you just complained about have been addressed or should be obvious that it won't be an issue.on the PS4. They announced at the February 20th event that the PS4 will have a separate ARM CPU chip that handles background downloads & other stuff. The reason the PS Store is laggy in the PS3 is because of the limited system RAM in the PS3, it shouldn't be an issue in the PS4. The speed issues on the PS3 is because the PS3 had an older version of wi-fi, they finally upgraded it to the newer standard on the PS3 super-slim. PS3 1st & 2nd Party games already have dedicated servers, we'll have to see about 3rd-party games on the PS4. They pretty much have addressed PSN security issues by completely moving PSN to new cloud service.

That's all your speculation and wishful thinking. But they have not directly addressed the issues or even admited that they exist. As skeptical as the gaming communty is these days its amazing that no one is challenging Sony to address the issues.
 
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