Shadow of the Tomb Raider next gen patch: PS4 Pro destroys XSS, PS5 destroys XSX

DaSk8D00D

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Yet I’ve still beaten more games, evidence is in the covid thread





Dragon Quest 11 S on Switch
Monster Hunter Rise on Switch
Outriders on Series X
Mass Effect 1-3 Legendary Edition on Series X
Cyberpunk 2077 for the second time on Stadia
Yakuza 0 on Series X
Yakuza Kiwami on XCloud
Yakuza Kiwami 2 Series X
Yakuza 3 Remaster

  • 13 Sentinels Aegis Rim
  • Dragon Quest XI S
  • Abzu
  • Life is Strange 2
  • Ratchet and Clank
  • Control Ultimate
  • Deaths Door




All them short ass games and you still trail me in 2021:hhh:


less posting and more practice kiddo, you got Returnal to beat:umad:
 

Insensitive

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:dead: @ a couple frames difference being "Destroyed".
Long gone are the one game at 30 fps, the other at 60fps days.
 

winb83

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Those are backwards compatible games. They're still bound by the original code base meaning it's an Xbox One S or the Xbox One X version. It's a base of 900p upscaled. The PS4 Pro version is checkerboard at a higher resolution. They not gonna go back and redo that game to run native on the newer hardware.
 

spliz

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:dead: @ a couple frames difference being "Destroyed".
Long gone are the one game at 30 fps, the other at 60fps days.
That’s what’s so hilarious about this shyt. I been saying these games won’t perform much different from the beginning and nikkas ain’t wanna hear it. nikkas would rather argue about games than play em. :manny:
 

spliz

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So we care about "old games" now?:ohhh:



Also without looking at the video I assume that xbox backwards compatibility did most if not all the work were the PS5 version actually had to be built up and worked for optimization
Both running in backwards compatibility mode. Nothing was built up extra for PS5. PS5 just looks better because PS4 Pro ran checkerboard 4K so it performs better as well based off that. But nothing substantial tho. Unless u on a Series S. I wouldn’t even waste my time on that shyt. Would be better off running it on One X than Series S.
 

Insensitive

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When one console plays the game at 900p, and the other plays it at 2160p, yeah, that's "destroyed"

1. Series s is also $300 and has less than half the performance of the ps5.

2. Series X is also running at very small, roughly, 100 pixel deficit without using
a checkerboard solution to reach it's high resolution. I.E. Brute forcing it and getting
damn near the same frame rates.

That's not "Destroyed", that's completely and utterly missing the point. On purpose. :laff:
 

Dorian Breh

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1. Series s is also $300 and has less than half the performance of the ps5.

2. Series X is also running at very small, roughly, 100 pixel deficit without using
a checkerboard solution to reach it's high resolution. I.E. Brute forcing it and getting
damn near the same frame rates.

That's not "Destroyed", that's completely and utterly missing the point. On purpose. :laff:
So you're saying, the Series S isn't a next gen console? :jbhmm:
 
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