so yall mad because I said you get what you pay for
. We just gonna totally ignore the 2011 PSN hack (one of the largest data breaches in history w/ 77million users info being stolen and the network being down for 23 days) or how shoddy $20/year Nintendo Online is?
I work in tech so I have a pretty solid understanding of how these decisions are made at a corporate level and what it takes to keep such services running properly over an extended period of time. Of course as a consumer I'm down for paying as little as possible, but I'm not gonna expect any platform that has to host millions of users across the globe concurrently to not be monetized somehow. Customer experience is definitely important and there are right and wrong ways about doing it, but at the same time I think it's crazy to
expect a Sony, Microsoft, Nintendo, etc to just be willing to eat the costs of maintaining a fast, massive, and
secure online platform because that shyt is not cheap.
So overall, I think it's great that Microsoft is willing to do this, but I'm not gonna necessarily hold the other companies to it because I truly don't think they can from a business perspective. Like, they
could maybe do it but good luck telling that to shareholders next quarter without a Gamepass or Azure cloud in your back pocket