stop trying to be like court. Lying ass dude.
What have they said about actual GAMING in the next gen?
stop trying to be like court. Lying ass dude.
It's a big difference when you compare DDR3 to GDDR5 , but not when you compare DDR3, Esram and Move engines to GDDR5. GDDR5 is still a bit better but it's not great for cpu compute. MS concept is also lower latent
it's already documented the bandwidth gains are signficantly better than latency which isn't really that big of a factor on a console. But yall can keep believing that shyt if you want.
stop trying to convince yourself that shyt is better
I said a lot. What exactly would you like me to explain
Durango is a robust tile based design with DMEs and a fast and wide I/o bus
It's well documented where? what developers documented durangos design? last i knew they still had 7970s... Sony going 8gb GDDR5 was a reaction, we will find out what that reaction was to ;)
7970? Those are $400-460 a pop, I doubt it has one, let alone two.
I want a link to support what you said about the ram.
DDR-type RAM is generally optimized for CPU operations and architecture, GDDR-type RAM is optimized for GPU (Graphics Processing). Were I to use GDDR5 RAM for CPU operations in a standard PC (hypothetically), I would notice increased latency. Were I to use DDR3 RAM for GPU, the same applies.
As noted before, GDDR5 RAM was never used in conjunction with a CPU architecture before and we don’t really know how this can or will impact performance. Standard components in PCs, and with it the x86-64 AMD chip in the PS4 are not made to handle DDR5 so we have no data on how this will work performance-wise.
DDR3 and GDDR5 are very different and some of the things are very technical like bus-type, bus-speed, clock, transfer bandwidth, etc, but we can’t expect that both CPU and GPU will be using the same configurations for these things. i.e. there might be a situation where the DDR5 was adapted primarily for GPU performance but will under-perform with CPU operations, or vice-versa.
Durango is a robust tile based design with DMEs and a fast and wide I/o bus
It's well documented where? what developers documented durangos design? last i knew they still had 7970s... Sony going 8gb GDDR5 was a reaction, we will find out what that reaction was to ;)
stop copying and pasting a response for a neogaf poster. You yourself don't even know what you're saying
1 month so they can match that 8gb
that's funny, my wife calls me that.Not happening fam. You just can't switch out memory types without redesigning your shyt. Too much R&D has gone into that shyt already.
I see Meechy Poo still trying to hold on to that DDR3 memory being in the same ballpark as GDDR5 wish.
"The memory is also fundamentally set up specifically for the application it uses:
System memory (DDR3) benefits from low latency (tight timings) at the expense of bandwidth, GDDR5's case is the opposite. Timings for GDDR5 would seems unbelieveably slow in relation to DDR3, but the speed of VRAM is blazing fast in comparison with desktop RAM- this has resulted from the relative workloads that a CPU and GPU undertake. Latency isn't much of an issue with GPU's since their parallel nature allows them to move to other calculation when latency cycles cause a stall in the current workload/thread. The performance of a graphics card for instance is greatly affected (as a percentage) by altering the internal bandwidth, yet altering the external bandwidth (the PCI-Express bus, say lowering from x16 to x8 or x4 lanes) has a minimal effect. This is because there is a great deal of I/O (textures for examples) that get swapped in and out of VRAM continuously- the nature of a GPU is many parallel computations, whereas a CPU computes in a basically linear way.
"
What's the difference between DDR3 memory and GDDR5 memory? - TechSpot Forums
Keep trying doggie. You can also take a look at any comparison of DDR3 video cards in comparison to those with GDDR5 as well. It's okay fam. It's okay...
Not happening fam. You just can't switch out memory types without redesigning your shyt. Too much R&D has gone into that shyt already.
I see Meechy Poo still trying to hold on to that DDR3 memory being in the same ballpark as GDDR5 wish.
"The memory is also fundamentally set up specifically for the application it uses:
System memory (DDR3) benefits from low latency (tight timings) at the expense of bandwidth, GDDR5's case is the opposite. Timings for GDDR5 would seems unbelieveably slow in relation to DDR3, but the speed of VRAM is blazing fast in comparison with desktop RAM- this has resulted from the relative workloads that a CPU and GPU undertake. Latency isn't much of an issue with GPU's since their parallel nature allows them to move to other calculation when latency cycles cause a stall in the current workload/thread. The performance of a graphics card for instance is greatly affected (as a percentage) by altering the internal bandwidth, yet altering the external bandwidth (the PCI-Express bus, say lowering from x16 to x8 or x4 lanes) has a minimal effect. This is because there is a great deal of I/O (textures for examples) that get swapped in and out of VRAM continuously- the nature of a GPU is many parallel computations, whereas a CPU computes in a basically linear way.
"
What's the difference between DDR3 memory and GDDR5 memory? - TechSpot Forums
Keep trying doggie. You can also take a look at any comparison of DDR3 video cards in comparison to those with GDDR5 as well. It's okay fam. It's okay...