RUMOR: XBOX 720/DURANGO REVEAL PUSHED BACK A MONTH?

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
Supporter
Joined
May 1, 2012
Messages
150,564
Reputation
27,668
Daps
507,207
Reppin
TYRONE GA!
It's a big difference when you compare DDR3 to GDDR5 , but not when you compare DDR3, Esram and Move engines to GDDR5. GDDR5 is still a bit better but it's not great for cpu compute. MS concept is also lower latent

it's already documented the bandwidth gains are signficantly better than latency which isn't really that big of a factor on a console. But yall can keep believing that shyt if you want.

stop trying to convince yourself that shyt is better :pachaha:
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
45,221
Reputation
2,506
Daps
133,903
it's already documented the bandwidth gains are signficantly better than latency which isn't really that big of a factor on a console. But yall can keep believing that shyt if you want.

stop trying to convince yourself that shyt is better :pachaha:

Durango is a robust tile based design with DMEs and a fast and wide I/o bus


It's well documented where? what developers documented durangos design? last i knew they still had 7970s... Sony going 8gb GDDR5 was a reaction, we will find out what that reaction was to ;)
 

Malta

Sweetwater
Joined
Apr 30, 2012
Messages
66,896
Reputation
15,149
Daps
279,730
Reppin
Now who else wanna fukk with Hollywood Court?
Durango is a robust tile based design with DMEs and a fast and wide I/o bus


It's well documented where? what developers documented durangos design? last i knew they still had 7970s... Sony going 8gb GDDR5 was a reaction, we will find out what that reaction was to ;)


7970? Those are $400-460 a pop, I doubt it has one, let alone two.
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
45,221
Reputation
2,506
Daps
133,903
7970? Those are $400-460 a pop, I doubt it has one, let alone two.

the alpha kits are 7970s, emulates the hardware in durango, Rekka talking as developers have final silicon clearly talking out of his ass.
 

TH29

Rookie
Joined
May 8, 2012
Messages
511
Reputation
70
Daps
455
I hope microsoft comes with something good in all honesty. Competition between them and Sony will only make things better for us as gamers. Just hope all that leaked info about blocking used games is not correct. I felt xbox requiring you to pay to play online was not right this gen, but blocking used games would be even worse.
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
69,776
Reputation
3,789
Daps
109,822
Reppin
Tha Land
I want a link to support what you said about the ram.

PS4 For Dummies | liveware.problem

DDR-type RAM is generally optimized for CPU operations and architecture, GDDR-type RAM is optimized for GPU (Graphics Processing). Were I to use GDDR5 RAM for CPU operations in a standard PC (hypothetically), I would notice increased latency. Were I to use DDR3 RAM for GPU, the same applies.

As noted before, GDDR5 RAM was never used in conjunction with a CPU architecture before and we don’t really know how this can or will impact performance. Standard components in PCs, and with it the x86-64 AMD chip in the PS4 are not made to handle DDR5 so we have no data on how this will work performance-wise.

DDR3 and GDDR5 are very different and some of the things are very technical like bus-type, bus-speed, clock, transfer bandwidth, etc, but we can’t expect that both CPU and GPU will be using the same configurations for these things. i.e. there might be a situation where the DDR5 was adapted primarily for GPU performance but will under-perform with CPU operations, or vice-versa.
 

Prince Akeem

Its not that deep breh....
Joined
May 4, 2012
Messages
11,494
Reputation
1,632
Daps
33,297
I personally don't think MS is necessarily scared of anything..They are just walking their own path like Nintendo.
 

King Sun

Big Boss
Supporter
Joined
May 11, 2012
Messages
31,450
Reputation
3,445
Daps
75,760
Reppin
323,904,480,817,614
Durango is a robust tile based design with DMEs and a fast and wide I/o bus


It's well documented where? what developers documented durangos design? last i knew they still had 7970s... Sony going 8gb GDDR5 was a reaction, we will find out what that reaction was to ;)

stop copying and pasting a response for a neogaf poster. You yourself don't even know what you're saying :ufdup:
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
45,221
Reputation
2,506
Daps
133,903
stop copying and pasting a response for a neogaf poster. You yourself don't even know what you're saying :ufdup:

actually it's from the durango document dumbass :deadrose:. If i started talking about titling and untiling /megatextures then i'd be copying them fakkits.
 

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
Supporter
Joined
May 1, 2012
Messages
150,564
Reputation
27,668
Daps
507,207
Reppin
TYRONE GA!
1 month so they can match that 8gb :ohlawd:










:umad:

Not happening fam. You just can't switch out memory types without redesigning your shyt. Too much R&D has gone into that shyt already.

I see Meechy Poo still trying to hold on to that DDR3 memory being in the same ballpark as GDDR5 wish.

"The memory is also fundamentally set up specifically for the application it uses:
System memory (DDR3) benefits from low latency (tight timings) at the expense of bandwidth, GDDR5's case is the opposite. Timings for GDDR5 would seems unbelieveably slow in relation to DDR3, but the speed of VRAM is blazing fast in comparison with desktop RAM- this has resulted from the relative workloads that a CPU and GPU undertake. Latency isn't much of an issue with GPU's since their parallel nature allows them to move to other calculation when latency cycles cause a stall in the current workload/thread. The performance of a graphics card for instance is greatly affected (as a percentage) by altering the internal bandwidth, yet altering the external bandwidth (the PCI-Express bus, say lowering from x16 to x8 or x4 lanes) has a minimal effect. This is because there is a great deal of I/O (textures for examples) that get swapped in and out of VRAM continuously- the nature of a GPU is many parallel computations, whereas a CPU computes in a basically linear way.
"


What's the difference between DDR3 memory and GDDR5 memory? - TechSpot Forums

Keep trying doggie. You can also take a look at any comparison of DDR3 video cards in comparison to those with GDDR5 as well. It's okay fam. It's okay... :laff:
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
69,776
Reputation
3,789
Daps
109,822
Reppin
Tha Land
Not happening fam. You just can't switch out memory types without redesigning your shyt. Too much R&D has gone into that shyt already.

I see Meechy Poo still trying to hold on to that DDR3 memory being in the same ballpark as GDDR5 wish.

"The memory is also fundamentally set up specifically for the application it uses:
System memory (DDR3) benefits from low latency (tight timings) at the expense of bandwidth, GDDR5's case is the opposite. Timings for GDDR5 would seems unbelieveably slow in relation to DDR3, but the speed of VRAM is blazing fast in comparison with desktop RAM- this has resulted from the relative workloads that a CPU and GPU undertake. Latency isn't much of an issue with GPU's since their parallel nature allows them to move to other calculation when latency cycles cause a stall in the current workload/thread. The performance of a graphics card for instance is greatly affected (as a percentage) by altering the internal bandwidth, yet altering the external bandwidth (the PCI-Express bus, say lowering from x16 to x8 or x4 lanes) has a minimal effect. This is because there is a great deal of I/O (textures for examples) that get swapped in and out of VRAM continuously- the nature of a GPU is many parallel computations, whereas a CPU computes in a basically linear way.
"


What's the difference between DDR3 memory and GDDR5 memory? - TechSpot Forums

Keep trying doggie. You can also take a look at any comparison of DDR3 video cards in comparison to those with GDDR5 as well. It's okay fam. It's okay... :laff:
:russ: that's funny, my wife calls me that.

And you keep ignoring the fact that the ps4 CPU will have problems with the gddr5 ram

There are ddr3 cards that outperform gddr5 cards. The type of ram doesn't matter as much as the overall architecture of the card. No one said that gddr5 wasn't better. All I'm saying is the difference will be negligible when it comes to comparing the two consoles.
 

Mowgli

Veteran
Joined
May 1, 2012
Messages
103,623
Reputation
13,643
Daps
244,497
Not happening fam. You just can't switch out memory types without redesigning your shyt. Too much R&D has gone into that shyt already.

I see Meechy Poo still trying to hold on to that DDR3 memory being in the same ballpark as GDDR5 wish.

"The memory is also fundamentally set up specifically for the application it uses:
System memory (DDR3) benefits from low latency (tight timings) at the expense of bandwidth, GDDR5's case is the opposite. Timings for GDDR5 would seems unbelieveably slow in relation to DDR3, but the speed of VRAM is blazing fast in comparison with desktop RAM- this has resulted from the relative workloads that a CPU and GPU undertake. Latency isn't much of an issue with GPU's since their parallel nature allows them to move to other calculation when latency cycles cause a stall in the current workload/thread. The performance of a graphics card for instance is greatly affected (as a percentage) by altering the internal bandwidth, yet altering the external bandwidth (the PCI-Express bus, say lowering from x16 to x8 or x4 lanes) has a minimal effect. This is because there is a great deal of I/O (textures for examples) that get swapped in and out of VRAM continuously- the nature of a GPU is many parallel computations, whereas a CPU computes in a basically linear way.
"


What's the difference between DDR3 memory and GDDR5 memory? - TechSpot Forums

Keep trying doggie. You can also take a look at any comparison of DDR3 video cards in comparison to those with GDDR5 as well. It's okay fam. It's okay... :laff:

:whoo:
 
Top