Resident Evil 7 Official Thread [PSVR Compatible - PS4Pro 4K HDR]

Mowgli

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If it weren't for the occasional sickness (depending on the particular game) I often forget about the actual headset. Its very light and the games are immersive. I agree with you on being detached though. You definitely have to be more strategic about when you play. The other day I was thinking, "What if I'm playing PSVR for a while and when I take off the headset I realize someone had broken into my house and robbed me:damn:".
:heh:
:ohhh: so those warnings are for you.

Flashing lights and Elite gameplay is known to cause a bad case of the Larry's. Please excercise caution
 

Kamikaze Revy

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360 sds porn in 1080p.

Meanwhile you having seizures from flashing lights. Play games with a belt strap in your mouth Bruhs
:SCROOGEJUMP:You ain't watching squat in 1080p on PSVR.
Let me find out the Larry infected your pockets and you don't even have PSVR yet.
Say it aint so. :snoop:
 

Mowgli

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:SCROOGEJUMP:You ain't watching squat in 1080p on PSVR.
Let me find out the Larry infected your pockets and you don't even have PSVR yet.
Say it aint so. :snoop:
I dont. Wasn't interested in anything besides porn so there is no value added to own one
 

Sypress

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If this game don't deliver, someone better go tell Aunt Rhody Resident Evil is dead :ufdup::sadbron:
 

Mowgli

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Better not be a bunch of tank enemies. Resident evil one wasn't even like that. I could knife my way through most that shyt but here we are playing a bytch ass nikka thrust into a situation where he's in over his head


Cacvival horror
 

homiedontplaydat

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I'll pass. I bytched out playing PT and never finished it, ain't no way I can fukk with this :whoa:
 

Kamikaze Revy

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Resident Evil 7 Will Offer Arsenal of Weapons But There Is A Catch
True survival horror.


Capcom have already confirmed that the upcoming Resident Evil 7 will in fact have combat, thereby dispelling one of the biggest fears that a lot of fans of the series had about the title. Given its first person perspective, and the emphasis that the trailers and showings of the game have viewed on exploration, there was a general worry that Capcom would downplay combat, long a series staple, entirely.

We now know that’s not going to be true, of course. In fact, speaking to GamingBolt in an interview, Producer Masachika Kawata confirmed that the game would offer a full ‘arsenal’ of weapons- though of course, there is going to be a catch.

“You’re going to be pitted up in situations where you’re still going to have to fight. You’re going to get a nice arsenal of weaponry. So that element you’re not going to see too much of a difference. The one thing I do want to point out though is the fact that the weapons aren’t going to be that easy to find. So until you find them and have that advantage you’re probably going to be running around considerably a lot more,” he said to GamingBolt.

Kawata statements fall in line with the screenshot below. It clearly shows that items and possibly weapons will be locked inside cages and that players will need to find ways to unlock them. Obviously this screenshot shows only one scenario and who knows what crazy puzzles players will need to solve to get their hands on more powerful weapons. All of this sounds excellent- the game should feel like it is a survival game, so making weapons harder to find is an excellent way to go about it. It will be a big departure from previous games where the game simply handed the weapons to player and that too without much effort. But at the same time, simply having combat be as integral is necessary, too. It sounds like Capcom may have struck the right compromise here.
image: http://gamingbolt.com/wp-content/uploads/2016/12/Resident-Evil-7-1-1024x577.jpg



Tagged With: capcom, pc, ps4, Resident Evil 7, Xbox One

Read more at Resident Evil 7 Will Offer Arsenal of Weapons But There Is A Catch « GamingBolt.com: Video Game News, Reviews, Previews and Blog
 
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That demo was absolute garbage, shyt was like a bad knockoff PT that was clearly designed with VR in mind mostly.

Playing it made me know i want nothing to do with this game.

Also, i`m not a graphics whore, but these were last gen visuals, and not because of stylized content, because they just weren't good
 

Kamikaze Revy

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That demo was absolute garbage, shyt was like a bad knockoff PT that was clearly designed with VR in mind mostly.

Playing it made me know i want nothing to do with this game.
There's an obvious PT influence but this game is nothing like it.
Did you even get to the fight with the enemy?
Sounds like blind trolling.
 
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There's an obvious PT influence but this game is nothing like it.
Did you even get to the fight with the enemy?
Sounds like blind trolling.
I got the bad ending after about 15 minutes of play then deleted the demo

Felt very telegraphed and I wasn't aware it was gonna be first person

Not trolling I just was not impressed at all, like I said seemed like it was purely designed for VR
 

Kamikaze Revy

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I got the bad ending after about 15 minutes of play then deleted the demo

Felt very telegraphed and I wasn't aware it was gonna be first person

Not trolling I just was not impressed at all, like I said seemed like it was purely designed for VR
Game is dope so far. You sound broke and a casual gamer. :smugfavre:
#CasualTears :sas2:
 
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Game is dope so far. You sound broke and a casual gamer. :smugfavre:
#CasualTears :sas2:

If you want to make it a personal thing because i don't like a video game you do, that's cool.

I don't have a VR system, never had any intentions to. Not the tech for me, i got 3 kids a wife a the One and Ps4.

I`m much more casual because i don't have the time to play as much as i`d like.

Have a good day
 
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