I was specific with what I wanted.
I specifically said I don't mind taking a minute to solve puzzles and sections.
I've bigged this game up non-stop. I haven't been completely lost or wasted any time in this game yet. The sections aren't that big to begin with so far...But I can see and agree with why someone else would feel that way because I've experienced it before to a bigger extent in other games.
The map in this game is actually incredibly useful. It tells you with icons the locations of everything you've discovered, so there's never an instance of "now I found this handle, where the hell was that room with the pipes again!?"
What this game does wrong though, is not giving you the ability to damage enemies at all times.
I understand they chose to make the knife break to limit the amount of counter attacks you have but to me, that decision was bad.
They should have done like the RE1 remake and limit the amount of counter items but keep the knife as a permanent option to do a least SOME damage to enemies.
That way, if you DO run out of ammo for whatever reason, you always have a way to move forward.