got a very "modern gothic" tone overall. Horror-inspired but not a horror game in and of itself. If you're familiar with Vampire: The Masquerade, imagine that, but Vampires have taken over the modern-day environments openly.
-A core story taking you across the world, but also a myriad of side arcs, missions, and fights.
- Gameplay style/loop is very similar to Borderlands
- Seamless openworld compared to the likes of BoTw and Ghost of Tsushima
-Can be played solo or co-op
- 6 Playable characters to chose from
-Each character has a unique hero ability
-One character had a bird that acted as a sort-of drone, and the other could cloak for added stealth. Another character had something similar to a shadow hop or other short-range teleport move (Blink ability in Dishonored)
-Game can be tackled stealth or guns blazing
-Get XP from killing enemies and doing missions (theres side missions)
-There are bossfights in the game similar to bosses of Borderlands
-Size of the map is similar in scope to Fallout 76 or Ghost of Tsushima
-Mix of traditional weapons like rifles and handguns, and also more unique stuff like a Stake Launcher.
-Enemies are a dynamic mix of ranged, melee, vampire, and human.
- There are NPCs, but not AI partners replacing human co-op like in Left 4 Dead. Closer to Borderlands or Assassin's Creed NPCs.
- The game is far closer to Borderlands than Left 4 Dead. Imagine BotW-style map with Borderlands gameplay, and Arkane Games-style Hero abilities.
- A single large worldspace with locations containing main quest events, random enemy encounters, side quest chains, and one-off missions. There are fast travel points dotted around the map, as well as "safehouses" that are similar to the rest areas with health and ammo vending machines in Borderlands.