Red Dead Redemption 2 | PS4/XB1/PC | Out Now

Rell84shots

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There will never, ever be single player DLC ever again.

There's a reason why they are now selling RDR Online as a standalone purchase now.
Rockstar went completely braindead on this one. RDR2 went from being one of the greatest games ever made, to becoming one of the most frustrating. The online mode has been a bust, yet they refuse to admit defeat and give the fans what they want. They could've easily released a director's cut version.
 

The Fukin Prophecy

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Rockstar went completely braindead on this one. RDR2 went from being one of the greatest games ever made, to becoming one of the most frustrating. The online mode has been a bust, yet they refuse to admit defeat and give the fans what they want. They could've easily released a director's cut version.
Been a bust according to who and what metrics?

The only metric that matters to T2 for RDO is recurrent spending revenue...

Last I checked, those numbers were up 40%...

Where is the defeat and why would you cancel something that makes money?
 

Rell84shots

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Been a bust according to who and what metrics?

The only metric that matters to T2 for RDO is recurrent spending revenue...

Last I checked, those numbers were up 40%...

Where is the defeat and why would you cancel something that makes money?
RDR online is damn near a ghost town whenever you log in, and GTA V is still crowded as fukk.
 

The Fukin Prophecy

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RDR online is damn near a ghost town whenever you log in, and GTA V is still crowded as fukk.
If that is true, how is RDO generating the recurrent spending revenue they're claiming?

Are you telling me they're lying to stock holders?

When is the last time you logged in? I did back in December (PC) and the lobbies were full...
 

Megadeus

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I just realized Rockstar took a shot at Take Two's CEO in this game.

Leopold Strauss is the loan shark guy in the gang, and probably the most money hungry guy in the game besides Dutch.

Take-Two's CEO is Strauss Zelnick, who has made it clear he wants "recurring consumer spending" in all future games.

:mjgrin:Fam, this entire STORY is a detailed allegory of what happened to the old Rockstar....

Arthur Morgan/ Hosea= Dan Houser / Leslie Benzies & The OG Rockstar execs

Dutch = TakeTwo and their new "vision"

John Marston = The OG Rockstar playerbase

Micah(transactions)....
But nahhh chill theres more :mjgrin:

Eagle Flies = The young GTAO player base (aka these aggressive hyperactive 14 year olds getting mommy to pay hundreds of dollars worth of Shark Cards to fly around and blow shyt up in online mode.) Peep how Dutch hyped him up and used him and his friends to get all that bread for himself from the Tar & Kerosene factory raid:mjpls:Peep how many more of them he eventually got working for him

Angelo Bronte = Fortnite, CoD etc

Jack Marston = child gamers, not old enough to have played the iconic Rockstar titles. Him getting kidnapped by Bronte was no coincidence...

Bill WIlliamson / Javier Escuela = Rockstar devs

Sean = Lazlow Jones

Mary Hinton = Hollywood. All the film opportunities that Houser and them were offered... Her and Arthur going to the movies together was no coincidence either...

Lenny = RdR2, the game itself. and all its potential.


Now playthrough one more time with all this in mind.:banderas:ALL the scenes. ALL the interactions. ALL the dialogue.

Its a story in a story. This whole game was a giant middle finger to T2 on Houser's way out the door.
 

The Devil's Advocate

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Better to reign in Hell than serve in Heaven
:mjgrin:Fam, this entire STORY is a detailed allegory of what happened to the old Rockstar....

Arthur Morgan/ Hosea= Dan Houser / Leslie Benzies & The OG Rockstar execs

Dutch = TakeTwo and their new "vision"

John Marston = The OG Rockstar playerbase

Micah(transactions)....
But nahhh chill theres more :mjgrin:

Eagle Flies = The young GTAO player base (aka these aggressive hyperactive 14 year olds getting mommy to pay hundreds of dollars worth of Shark Cards to fly around and blow shyt up in online mode.) Peep how Dutch hyped him up and used him and his friends to get all that bread for himself from the Tar & Kerosene factory raid:mjpls:Peep how many more of them he eventually got working for him

Angelo Bronte = Fortnite, CoD etc

Jack Marston = child gamers, not old enough to have played the iconic Rockstar titles. Him getting kidnapped by Bronte was no coincidence...

Bill WIlliamson / Javier Escuela = Rockstar devs

Sean = Lazlow Jones

Mary Hinton = Hollywood. All the film opportunities that Houser and them were offered... Her and Arthur going to the movies together was no coincidence either...

Lenny = RdR2, the game itself. and all its potential.


Now playthrough one more time with all this in mind.:banderas:ALL the scenes. ALL the interactions. ALL the dialogue.

Its a story in a story. This whole game was a giant middle finger to T2 on Houser's way out the door.
:ohhh::wow:
 

Mowgli

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Rockstar went completely braindead on this one. RDR2 went from being one of the greatest games ever made, to becoming one of the most frustrating. The online mode has been a bust, yet they refuse to admit defeat and give the fans what they want. They could've easily released a director's cut version.
What do the fans want

I just wanted to pull up on players at the poker table
 

Rell84shots

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What do the fans want

I just wanted to pull up on players at the poker table
Fans wanted more single player DLC. I've said before that the reason GTA online was so successful was because the story mode was such a chore to get through, and after you beat it you didn't want to play it again. On the flipside RDR2 story mode left people wanting more, and then you realize that they cut over 5hrs worth of extra stuff.

Strange Man on YouTube has been posting clips/files of all the shyt that was left off the game, and it really shows that Rockstar cut a lot of stuff they didn't have to. You were supposed to be able to buy a boat ticket and go back to Guarma whenever you wanted to. They also had it to where you could save those dead children that you find in the cabin, and there was a bunch of other side missions they could've kept in the game.
 

Megadeus

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I just started a new playthrough. 100% free aim

auto-aim and aim assist turned off completely:jawalrus:


Shyt is so real. Battles are intense as fxck and dangerous. Every NPC is a threat if youre not smart just like irl. Every gunfight im like yo this might be it. Got my top pushed back by some bumass Odriscolls otw to the 1st valentine story mission and the chapter just started. Pray for me:sadcam:

Fans wanted more single player DLC. I've said before that the reason GTA online was so successful was because the story mode was such a chore to get through, and after you beat it you didn't want to play it again. On the flipside RDR2 story mode left people wanting more, and then you realize that they cut over 5hrs worth of extra stuff.

They have like four and a half ppl total working on Red dead online. And none of them have any good ideas.

They could have went full throttle with Single player dlc's, charged a fortune for each one and ppl would still buy. They saw online mode as more lucrative with microtransaction options... The irony is theyre SO fxcking greedy that they dont want to spend the additional money on more dev support, designers, better servers, a better team etc thats actually required to make Online mode lit.

Now they look stupid. Dan Houser was right the whole time. So now all the CEOs wanna talk about is GTAO in every single interview and ignore Rdr questions:mjlol:
 
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Redguard

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Fans wanted more single player DLC. I've said before that the reason GTA online was so successful was because the story mode was such a chore to get through, and after you beat it you didn't want to play it again. On the flipside RDR2 story mode left people wanting more, and then you realize that they cut over 5hrs worth of extra stuff.

Strange Man on YouTube has been posting clips/files of all the shyt that was left off the game, and it really shows that Rockstar cut a lot of stuff they didn't have to. You were supposed to be able to buy a boat ticket and go back to Guarma whenever you wanted to. They also had it to where you could save those dead children that you find in the cabin, and there was a bunch of other side missions they could've kept in the game.

Arthur's original horse is in the game files.

Its cut content but if you have the PC version, you can spawn it with Lenny's trainer.

Its the Liver Chestnut Hungarian Halfbred horse.

This horse is in the Scarlett Meadows stable in Lemoyne. Unfortunately you can't buy it. :francis:

 

The Fukin Prophecy

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They have like four and a half ppl total working on Red dead online. And none of them have any good ideas.

They could have went full throttle with Single player dlc's, charged a fortune for each one and ppl would still buy. They saw online mode as more lucrative with microtransaction options... The irony is theyre SO fxcking greedy that they dont want to spend the additional money on more dev support, designers, better servers, a better team etc thats actually required to make Online mode lit.

Now they look stupid. Dan Houser was right the whole time. So now all the CEOs wanna talk about is GTAO in every single interview and ignore Rdr questions:mjlol:
Explain to me how they look stupid having "4 and a half people" generating millions in revenue with "no good ideas"?

You do realize RDO to this point has generated more revenue than GTA4 DLC did right?

I asked this to the other poster that claimed RDO is a failure and he completely ducked the question...Is T2 lying on their earnings reports or are yall just mindlessly hating because didn't get what yall wanted? Cuz if they're not lying, you can't logically call what they're doing stupid let a lone a failure...RDO was never going to make GTAO money, everyone knew that...You can't add flying horses to that game and all that other wild shyt they added to GTAO...They have far more liberty to get wild with GTA, hence more content to make money off of...
 
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The Devil's Advocate

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Explain to me how they look stupid having "4 and a half people" generating millions in revenue with "no good ideas"?

You do realize RDO to this point has generated more revenue than GTA4 DLC did right?

I asked this to the other poster that claimed RDO is a failure and he completely ducked the question...Is T2 lying on their earnings reports or are yall just mindlessly hating because didn't get what yall wanted? Cuz if they're not lying, you can't logically call what they're doing stupid let a lone a failure...RDO was never going to make GTAO money, everyone knew that...You can't add flying horses to that game and all that other wild shyt they added to GTAO...They have far more liberty to get wild with GTA, hence more content to make money off of...
Profit is not the only answer to whether something is a failure or success.... I'm sure they wanted RDO to match GTAO numbers, not gta 4 dlc numbers. I'm sure they had a projection of the money they could make vs what they actually did. I'm pretty sure the numbers they did do are not the numbers they wanted to do. You don't release a game, years later, and expect it to do worse than the one before...

Failure... Hell no. They made money. But I think they'd have liked to make MORE money on par with GTA.. So I'd say it was letdown
 

DonkeyPuncher718

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Profit is not the only answer to whether something is a failure or success.... I'm sure they wanted RDO to match GTAO numbers, not gta 4 dlc numbers. I'm sure they had a projection of the money they could make vs what they actually did. I'm pretty sure the numbers they did do are not the numbers they wanted to do. You don't release a game, years later, and expect it to do worse than the one before...

Failure... Hell no. They made money. But I think they'd have liked to make MORE money on par with GTA.. So I'd say it was letdown


:hhh:


Breh this is America where we practice Capitalism.....Profit is and always will be the greatest indicator of success:gucci:
 
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