The DualSense grips feel exactly like a regular DualSense controller, and all of their best features are available here. Trying it out with Astro's Playroom, I could feel the haptics showcase just as well as when I experienced it on a DualSense, and the Portal's adaptive triggers simulate the pull of Aloy's bow in Horizon Forbidden West in exactly the same way. Even the DualSense's touchpad is available, though instead of the single center panel, two touch areas pop up in the bottom left and right of the display when you touch it. The only DualSense feature missing, technically, is the light bar, but that's a forgivable omission considering how nonessential it is to most games.