Playerunknown's Battlegrounds- Game is LIT

Trapperman Dave

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It works fine on a controller. What it needs is better performance. Some of these glitches and lag are ridiculous. I just got killed for walking into a building that was still loading while everyone else already had guns. I walk in, die immediately out of no where and it says I died from fall damage. :dahell:
Technically you died when you fell:troll:
 

Willie

Bring me back some Gushers and a Sprite
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I'm copping a headset today. Listening through the TV doesn't do shyt for me. My mans got the Turtle Beaches and this nikka can hear people running about 3 houses down. I need that.

Still don't have a chicken dinner but I swear if I come in 2nd again I know somethin
 
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Supa

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I might cop soon but can anyone tell me how long a typical match lasts?
 

Spaceman Piff

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If you die, you die?:lupe:

Do you have to stick around until the match is finished or do you go back to the lobby?


yeah, in solos your game ends when you die. you just go back to the lobby and start up a new game.

in duos/squads, you can spectate your team or leave them and head back to the lobby.

edit: in duos/squads, you don't die right off the bat. you get knocked down and your team can rez you before you bleed out.
 

KageDaBeast

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New Xbox update's out

Gameplay

  • Auto-run function has been added (from a standstill, double clicking L3 will activate auto-run)
  • Players can now drop equipped weapons with Y button when inventory screen is active
  • Grenades can once again be cycled by tapping right on D pad
  • Players can now cancel casting actions while the inventory screen is active
Optimization

  • · Continued optimizations and crash fixes
Option

  • · Game controller guide has been updated
Bug fixes

  • · Buildings around the Military Base have had their collision adjusted
  • · Camera shake when riding as a passenger in vehicles has been reduced
  • · Inventory character models have returned to their normal stance
  • · Fixed a camera issue created by unintended Aim Down Sights and Free Look interactions
  • · “A” button will no longer refresh game results screen
  • · Team UI will now correctly show the proper direction teammates are facing over larger distances
  • · Player changes to markers on the in-game map will now be properly applied to their teammate's in-game map
  • · Fixed an issue where switching to throwables under certain conditions left the player empty-handed
  • · Adjusted character positioning when exiting vehicles and parachutes
 

DonDiego

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How about they patch that stupid ass game reset shyt. In a Jeep about to hit this fool and the game cut.

Come back you are dead

:violent::bustback:PUBG
 
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