You just buy it. Server queue was only a problem on launch.Really tempted to buy this
So how does this work, I buy it then gave to wait my turn to get on a server or what
I don't usually do this MMO/ARPG thing
You just buy it. Server queue was only a problem on launch.Really tempted to buy this
So how does this work, I buy it then gave to wait my turn to get on a server or what
I don't usually do this MMO/ARPG thing
Game was causing my whole PC to crash after updating to Win11 24H2. Had to rollback and things have been good since.Been having a shyt load of crashes lately. Its getting kinda annoying, especially struggling through Act 2.
Game was causing my whole PC to crash after updating to Win11 24H2. Had to rollback and things have been good since.
Diablo 4 clone with the same ASS endgame
it actually seems to be even worse lmfao.
nikkas going hundreds of hours to fight the pinnacle boss ONE time. nope, I'll play this on full release
Breh I'm stopping cold turkey the moment I get my hideout and beating Act 3. Amazing game, but this shyt feels like a tumor on my laptop asking for all that space.
it actually seems to be even worse lmfao.
nikkas going hundreds of hours to fight the pinnacle boss ONE time. nope, I'll play this on full release
its not that for me
call me a casual I guess but compared to d4 this shyt does not value your time AT ALL.
TBF half of the POE community kinda feels the same way. Like once the smoke clear, it was "Diablo at home". But the game itself was an overhype machine that lacks what makes Diablo as a series mesh well with the casuals, along with the hardcore.
No different from all them "WOW killers", but most of the MMO games miss what makes WOW the GOAT.
All in all, the game is good for an alternative and ARPG, but once the hyped died down...the flaws stuck out like a fly being open:
- Stupid loot drops
- Overstuffed build mechanics
- Hard AF (like are we Dark Souls or Diablo )
the thing is arpg fans bemoan stuff being too easy but difficulty does not work well in the genre because of the power fantasy aspect of it. You want to keep getting more and more loot and insane builds going. Eventually you will nuke everything just by the nature of the games. The only way to circumvent this is by giving bosses ohko or periods of invulnerability. Which are both lazy and unfun ways to add difficulty. Making a arpg in the vein of a souls like that intends to be a living game is almost impossible.
I’m giving them grace since its early access but this shyt aint hitting and they got a long way to go before this surpasses poe 1.
its not that for me
call me a casual I guess but compared to d4 this shyt does not value your time AT ALL.
the thing is arpg fans bemoan stuff being too easy but difficulty does not work well in the genre because of the power fantasy aspect of it. You want to keep getting more and more loot and insane builds going. Eventually you will nuke everything just by the nature of the games. The only way to circumvent this is by giving bosses ohko or periods of invulnerability. Which are both lazy and unfun ways to add difficulty. Making a arpg in the vein of a souls like that intends to be a living game is almost impossible.