I still feel like this shyt is reminding me of "tiled resources" that the xbots used to brag about so I'm curious how it will perform.
Nah, upscaling has had way more importance in its shorter lifetime than tiles rendering. MS was trying to sell conventional API stuff (that was late in DirectX) to the masses as a holy grail, like the cloud or that ESRAM.
Sony's upscaling IDK much about, just need to wait and see in person. FSR is usually kind of ass, Sony has their own separate graphics API for consoles plus they're BSD based.
Remember when stories like this
Microsoft teases DLSS-like tech for next-gen Xbox Series X/S consoles
Xbox Technical Fellow Andrew Goossen teases DirectML-powered DLSS-style AI upscaling is an area of 'very active research' for MS.www.tweaktown.com
were met with collective skepticism and dismissal from the same people praising pssr right now???
I remember
This was a (rather sloppy) AI upscale photo teaser. I think there's GT7 footage of Sony's take in action.
MS is electing to have these other solutions as part of the DirectX tools at some point so maybe they'll do the right thing and embrace XeSS retroactively.