Official PS5 Pro Enhanced Game Discussion Thread

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Ok this a difference i can see even on my cell phone :whew:
 

Pharaoh

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Can I use my current ssd upgrade in my pro?
 

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Thus far the only video clip we’ve found so far comes from Never 2Old4Gaming via X, who didn’t get a chance to play but did shoot this short clip of a race.

Although far from a direct capture, and shot from a few feet away on a phone then compressed by Twitter, we can nonetheless see the real-time ray-tracing in action. It’s most noticeable — as with the official videos used by PlayStation — when the silver R34 Skyline draws up alongside the black Porsche 911 996 GT3. It’s a little trickier to see what the door mirrors are reflecting, as the driver uses chase view almost exclusively.
 

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"In the right circumstances, I think it's almost a generational leap."

The RT quality is a game changer on consoles it seems.

And people that said it wouldn’t affect the frame rate on CPU bound games (including Digital Foundry themselves) have been proven dead wrong also going by recent demo’s of monster hunter wilds and DD2:mjgrin:
 

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Dead Rising looks incredible :whoo:

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Seems like capcom games might benefit the most from the pro
 

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Crazy how Digital Foundry has done a complete 180 since the Pro was first announced. :ehh:



PS5 Pro has demonstrated that the opportunities to increase console performance and features by simply producing faster, more complex CPUs and GPUs is now over. For a $100 price premium, Sony doubled the size of the PS4 GPU in making PS4 Pro. Today, with PS5 Pro, a $250 price premium (over the equivalent digital base model) cannot do the same. Sony is achieving similar, if not outright superior results, by adding machine learning silicon and amplifying graphics via AI hardware. It has also allowed Sony to add in enhanced ray tracing capabilities into what must surely have been a very tight silicon budget.

Looking at the criticisms of PS5 Pro today, I am reminded of the massive backlash against Nvidia's RTX 20-series products based on the Turing architecture back in 2018. The products were pricey, nobody bought into the AI narrative, ray tracing was derided. And yet today, DLSS upscaling has proven to be one of the most transformative technologies in the PC space - a desired feature for users and coveted by the competition. Ray tracing? With smart technological innovations, an immense level of investment in software like ReSTIR and strategic partnerships with key game makers, Nvidia brought actual path tracing to triple-A games.

We are looking at such a big change here that absolutely we should be looking at PlayStation 5 Pro as the console that sets the ball rolling for Sony in an area of crucial importance. I'd even venture to suggest that PlayStation 6 may even need PlayStation 5 Pro to exist for this evolution to happen. Sony's technology groups need time to develop technologies like PSSR and to ship them and to refine them. Meanwhile, developers need to grow accustomed to these technologies instead of simply focusing on them for their PC game

Sony is obviously not alone in these endeavours. Switch 2 will ship in 2025 with RT and machine learning silicon in its T239 processor and unlike Sony, Nintendo has the benefit of tapping into Nvidia's existing technologies. And then there's Microsoft. Xbox president Sarah Bond has talked about gen 10 delivering "the biggest technological leap ever in a generation" and I'd put good money on this referring to machine learning-based technologies as opposed to a wallet-busting gigantor-class GPU.

Going back to PS5 Pro though, we've now seen enough of the machine to say with some level of conviction that it does what Sony says it does - but more than that, with titles like F1 24, there's evidence that those that target the hardware specifically will see much bigger boosts than simply 'fidelity mode at 60fps'. PS5 Pro doesn't answer the value question conclusively - not yet - but it's delivering clearly superior results to base hardware. More holistically though, today's added enhancements may well be laying the foundation work for the viability of 10th generation console hardware - and in that sense, its importance shouldn't be underestimated.
 
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