The enhanced GPU capability and machine learning acceleration in PS5 Pro enables
Square Enix to hit greatly improved image quality, with the game now genuinely looking like a title rendered at a much higher resolution. But why is PS5 Pro running at similar internal resolutions as the standard machine if it has so much more horsepower? Well, good quality reconstruction-based upscaling has a computational cost of its own but more than that, some aspects of the presentation should be rendered at native resolution output - in this case, 4K. In the footage we looked at, motion blur appears to be rendered at a full 4K, which helps to keep the game looking clean in animation-packed moments like fast combat.