Needed better boss fightsThe feelings I have with this game are so conflicting. It's literally as close to flawless an open-world game can get for me. Incredibly deep gameplay mechanics, just the right amount of linearity/mission structure (without feeling like a hollow collect-a-thon like a Ubisoft game), focus on true stealth and speed to get S ranks and to tackle missions objectives in differing ways, the risk-reward element of juggling primary mission tasks and recruiting personnel for Mother Base. From that perspective, it's an absolute masterpiece.
As a Metal Gear game, it's lacking in lore and proper finality as has been covered in this thread. Had this game been wholly fleshed out, I truly believe it would have been the greatest action adventure game ever made. As it stands, I still think it's absolutely incredible and the only experience so far that has truly felt "next-gen". Easily my GOTY of last year, and a Top 3 (at minimum) Metal Gear game of all-time. I personally believe as time wears on and fans come to accept the whole ordeal between Kojima's departure it'll be recognized as an equal to Metal Gear Solid and Snake Eater.
A final boss
And a better final mission.
Wtf was that shyt