I'll say it again for you, since you're apparently not smart.
Killzone supports 24 players
Destiny supports 12 players
We're talking about why I feel like Destiny should run at 60fps for multiplayer, and how other games have managed to appease last gen owners and current gen owners with their respective games. Now you can continue to reply like you're a stupid person, I'm sure you make yourself laugh, but I'm going to continue to explain my point since you continuously seem to just not get it or comprehend shyt.
Killzone's framerate is troublesome when it's playing 24 players, not when it's lower (for this discussion/comparison) When Killzone is running with the same number of players that Destiny has it's fps is not garbage. It should be self explanatory, but I guess not for you. But it's as simple as this, the game runs better when it's 6vs6 or 7vs7 than when it's 12vs12.
I've already said in this thread that Bungie could have went about the fps in many ways. They could have done like Killzone did and lock the campaign/coop at 30fps and then had the multiplayer at 60fps. I highly doubt that Bungie cannot get this game running in 60fps.
They could have done it like DICE did with BF4 and had last gen's version running in 30fps and this gen's version running in 60fps. The narrative that they're striving for console parity is fukking bullshyt and nothing more than a PR statement.
Now I've dropped a video explaining the differences and why people care about it, but you'll reply with a smiley and get no daps and continue to look like you don't know shyt about a damn thing you're talking about.
Carry on.