Official Destiny Thread [RISE OF IRON OUT NOW!]

GoldenGlove

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So you defend a shytty framerate that jumps from 8 to 50fps just cause the devs told you it's 60.

But you have a problem with a stable smooth 30fps

Bungie could unlock the framerate and get the same shytty results
Yup that's all I needed to hear. You are full of shyt :camby:
I'm not defending anything, I'm saying that Killzone's framerate is fine when it's 6v6. Sure it dips when shyt gets crazy, but every game does that's running at 60fps...

When Killzone is 12v12 is when it's it's all over the place. But for comparisons' sake, Killzone runs close to 60fps most of the time when it's a 6vs6 player match like this game is. I'm not full of shyt, I'm actually telling you from experience and not from the outside looking in.

I made a thread about this on Bungie's boards as well, and damn near every person who replied agreed that the game should be 60fps for the multiplayer at the least. Now stop being an emotional broad and shut up.
 

GulfCoastGhost

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That was a one time thing breh....stop acting like a female..... :childplease:

You know how many times @Mr. Somebody @Los! or others in BF4 has mauled my ass when we got on different teams?

:pachaha:

:hug:
I know, i'm fukking with you, I was high off my ass not giving a fukk
speaking of not giving a fukk
I give zero fukks for that moon map, swap that shyt out with Rusted Lands and i'll bounce between that and the map with the waterfall all day
 

Costanza

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honestly i dont even know what fukkin frame rate is

lazy.jpg
 

GoldenGlove

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Pretend your sensitive to framerate, then defend the game with the shyttiest frame rate out brehs :heh:
I'll say it again for you, since you're apparently not smart.

Killzone supports 24 players
Destiny supports 12 players


We're talking about why I feel like Destiny should run at 60fps for multiplayer, and how other games have managed to appease last gen owners and current gen owners with their respective games. Now you can continue to reply like you're a stupid person, I'm sure you make yourself laugh, but I'm going to continue to explain my point since you continuously seem to just not get it or comprehend shyt.

Killzone's framerate is troublesome when it's playing 24 players, not when it's lower (for this discussion/comparison) When Killzone is running with the same number of players that Destiny has it's fps is not garbage. It should be self explanatory, but I guess not for you. But it's as simple as this, the game runs better when it's 6vs6 or 7vs7 than when it's 12vs12.

I've already said in this thread that Bungie could have went about the fps in many ways. They could have done like Killzone did and lock the campaign/coop at 30fps and then had the multiplayer at 60fps. I highly doubt that Bungie cannot get this game running in 60fps.

They could have done it like DICE did with BF4 and had last gen's version running in 30fps and this gen's version running in 60fps. The narrative that they're striving for console parity is fukking bullshyt and nothing more than a PR statement.

Now I've dropped a video explaining the differences and why people care about it, but you'll reply with a smiley and get no daps and continue to look like you don't know shyt about a damn thing you're talking about.

Carry on.
 

MeachTheMonster

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I'll say it again for you, since you're apparently not smart.

Killzone supports 24 players
Destiny supports 12 players


We're talking about why I feel like Destiny should run at 60fps for multiplayer, and how other games have managed to appease last gen owners and current gen owners with their respective games. Now you can continue to reply like you're a stupid person, I'm sure you make yourself laugh, but I'm going to continue to explain my point since you continuously seem to just not get it or comprehend shyt.

Killzone's framerate is troublesome when it's playing 24 players, not when it's lower (for this discussion/comparison) When Killzone is running with the same number of players that Destiny has it's fps is not garbage. It should be self explanatory, but I guess not for you. But it's as simple as this, the game runs better when it's 6vs6 or 7vs7 than when it's 12vs12.

I've already said in this thread that Bungie could have went about the fps in many ways. They could have done like Killzone did and lock the campaign/coop at 30fps and then had the multiplayer at 60fps. I highly doubt that Bungie cannot get this game running in 60fps.

They could have done it like DICE did with BF4 and had last gen's version running in 30fps and this gen's version running in 60fps. The narrative that they're striving for console parity is fukking bullshyt and nothing more than a PR statement.

Now I've dropped a video explaining the differences and why people care about it, but you'll reply with a smiley and get no daps and continue to look like you don't know shyt about a damn thing you're talking about.

Carry on.

Doesn't matter how many players there are on screen. If 30 fps is immediately noticeable and bothersome to you, then that fluctuating shyt on killzone should be worse.

But we all know why you are here defending killzone:manny:
 

GoldenGlove

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Doesn't matter how many players there are on screen. If 30 fps is immediately noticeable and bothersome to you, then that fluctuating shyt on killzone should be worse.

But we all know why you are here defending killzone:manny:
Killzone was used as nothing more than an example. I said that I played BF4 after playing Destiny and I've been playing BF4 consistently since it released last year, so yeah, the difference is noticeable right away. Nobody was on any console wars shyt until your remedial ass wanted to bring it up in the discussion. Lame as fukk
 

MeachTheMonster

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Killzone was used as nothing more than an example. I said that I played BF4 after playing Destiny and I've been playing BF4 consistently since it released last year, so yeah, the difference is noticeable right away. Nobody was on any console wars shyt until your remedial ass wanted to bring it up in the discussion. Lame as fukk
Never said anything about console wars. Just found it funny you brought up killzone as an example of the performance you want out of destiny. There's a reason people pressured gorilla into adding the 30fps lock option. Unlocked destiny would probably run the same. Locked 30 is much better.
 

Fatboi1

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Never said anything about console wars. Just found it funny you brought up killzone as an example of the performance you want out of destiny. There's a reason people pressured gorilla into adding the 30fps lock option. Unlocked destiny would probably run the same. Locked 30 is much better.
Are you ignoring the part where he keeps telling you 6v6 in killzone doesn't suffer from the fluctuating framerate point you keep bringing up?
 

GoldenGlove

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Never said anything about console wars. Just found it funny you brought up killzone as an example of the performance you want out of destiny. There's a reason people pressured gorilla into adding the 30fps lock option. Unlocked destiny would probably run the same. Locked 30 is much better.
An example of what I want out of the performance is 60fps.

Dice dropped BF4 on everything, it's 30fps on last gen and 60fps this gen, with 64 player matches.
Killzone locked campaign at 30 and the multi is 60, but not locked.

I gave examples, and you still grabbing onto Killzone to be a bytch about this. Why dismiss what I've said about them going the BF4 route? So Bungie comes out and says the reason it's locked at 30fps is because of last gen consoles, yet you somehow come up with the idea that they can't have the game run in 60fps. The only reason it isn't 60fps is because they are porting the same shyt across all consoles (last gen/current gen).

If BF4 can run 64 players at 60fps then I tend to believe it can be done with Destiny.
 

MeachTheMonster

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Are you ignoring the part where he keeps telling you 6v6 in killzone doesn't suffer from the fluctuating framerate point you keep bringing up?
So one mode out of 3 and a single player at 30fps. Means that we should be using killzone as an example of 60fps gameplay :beli:

An example of what I want out of the performance is 60fps.

Dice dropped BF4 on everything, it's 30fps on last gen and 60fps this gen, with 64 player matches.
Killzone locked campaign at 30 and the multi is 60, but not locked.

I gave examples, and you still grabbing onto Killzone to be a bytch about this. Why dismiss what I've said about them going the BF4 route? So Bungie comes out and says the reason it's locked at 30fps is because of last gen consoles, yet you somehow come up with the idea that they can't have the game run in 60fps. The only reason it isn't 60fps is because they are porting the same shyt across all consoles (last gen/current gen).

If BF4 can run 64 players at 60fps then I tend to believe it can be done with Destiny.

That's not what they said at all. That's what people assumed from taking a quote out of context.

And this "If X game can do it then Y game should be able to" nonsense needs to stop. Are you a game developer?
 

Fatboi1

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So one mode out of 3 and a single player at 30fps. Means that we should be using killzone as an example of 60fps gameplay :beli:
There aren't any "modes" online. There is a server browser with custom settings and someone can make it 6v6 - 12v12 if they want. Point still is that 6v6 in KZ is a smooth 60fps and this whole "unlocked mess" shyt you keep hanging onto is present in the 12v12 modes.




That's not what they said at all. That's what people assumed from taking a quote out of context.

And this "If X game can do it then Y game should be able to" nonsense needs to stop. Are you a game developer?
Are you a developer?
 

Zebruh

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So one mode out of 3 and a single player at 30fps. Means that we should be using killzone as an example of 60fps gameplay :beli:



That's not what they said at all. That's what people assumed from taking a quote out of context.

And this "If X game can do it then Y game should be able to" nonsense needs to stop. Are you a game developer?


To be fair, you keep mentioning Killzone argument but dodging the BF4 example.

Destiny in locked 60fps isn't a farfetched idea. Don't know why you're so set in it only being 30fps.
 

GoldenGlove

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I say this...
Nah, I just think it's bullshyt that their reasoning for this NEXT GEN game not being 60fps is because of last gen tech. They could have did like DICE did and just made the PS3/360 versions 30fps and the PS4/One versions 60fps.

@AkaDemiK just too old school with what he wants in all these shooters. shyt ain't gonna happen, these companies trying to make money and keep people playing it. I do think Destiny's MP is good but it would be great if it ran at 60fps. There's really no excuse for a 6vs6 multiplayer game not being 60fps IMO. Even Killzone Shadow Fall runs close to 60fps when it's a 12 player match...
You reply back saying I'm full of shyt...
So you defend a shytty framerate that jumps from 8 to 50fps just cause the devs told you it's 60.

But you have a problem with a stable smooth 30fps

Bungie could unlock the framerate and get the same shytty results
Yup that's all I needed to hear. You are full of shyt :camby:
First of all, nobody was getting defensive, and you take the last line and start talking shyt for really no fukking reason.
So one mode out of 3 and a single player at 30fps. Means that we should be using killzone as an example of 60fps gameplay :beli:



That's not what they said at all. That's what people assumed from taking a quote out of context.

And this "If X game can do it then Y game should be able to" nonsense needs to stop. Are you a game developer?

So yeah, I try to have a general back and forth with you, but I just can't do it. You're too fukking childish to even converse with. It's like somebody can say the sky is blue during the day and you'll say some shyt like, "well it's not the day time every where on earth though".

It's draining to even read some of the shyt you say and then respond to it at times, so with that said, keep doing what you do, I'm done acknowledging you and entertaining you and your fukkboy antics period.
 
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