Official Destiny Thread [RISE OF IRON OUT NOW!]

GulfCoastGhost

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lutha

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@Rekkapryde

damn, I played like shyt that first game...the second game I started to warm up, but then got disconnected and got back in right when the match was ending, smh....was cool running with yall fellas...gonna have to do it again and redeem myself...
 
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lutha

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What level is this? I haven't played in a few days. I'm ready to go :demonic: on the Fallen.

it's in the place past the forgotten shore...when you get to the shore, you follow it around and go up the hill next to ocean....go up the big hill, through the building, should lead you to the area i'm talking about...there will be helicopters next to a cliff to the left, a cave with the hive green lights to the right, and a building across the way when you come out the building.....I don't know what happened that day, that they kept spawning and progressing in toughness....
 
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GulfCoastGhost

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@Rekkapryde

damn, I played like shyt that first game...the second game I started to warm up, but then got disconnected and got back in right when the match was ending, smh....was col running with yall fellas...gonna have to do it again and redeem myself...
Careful if you get disconnected from @Rekkapryde
He'll come back on the other team and shoot your ass
Zero loyalty:wtb:
 

lutha

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Of course they need a Destiny 2. A true built for next gen Destiny 2 at 60fps will be so good. :banderas:.
Yes, because they neutered the framerate this go round to accommodate 8 year old tech (PS3 and 360)

Destiny 2 is a must just so the damn multiplayer is 60fps.

I get that, and understand what yall saying, but if that's the main thing, cant they just patch that in?....also, destiny is gonna play as much like an mmo/rpg as it is a fps with the level caps, grinding to level up, exploring, continuous/non-stop galaxy, etc....does any of that play a part in the question about a sequel? or is it all about building for the latest tech?...
 

GoldenGlove

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I get that, and understand what yall saying, but if that's the main thing, cant they just patch that in?....also, destiny is gonna play as much like an mmo/rpg as it is a fps with the level caps, grinding to level up, exploring, continuous/non-stop galaxy, etc....does any of that play a part in the question about a sequel? or is it all about building for the latest tech?...
No
 

lutha

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Anybody came across some characters you can't harm?

Is that due to their level, or do i need a different weapon?

if they got question marks next to their name, you cant harm them....that's an area technically not open to us yet, and those enemies will kill you in 1 shot...

other than that, all enemies with numbers, you can kill...some just take longer and/or certain types of weapon effects to do real damage (i.e. void, solar, freezing)
 

MeachTheMonster

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if they got question marks next to their name, you cant harm them....that's an area technically not open to us yet, and those enemies will kill you in 1 shot...

other than that, all enemies with numbers, you can kill...some just take longer and/or certain types of weapon effects to do real damage (i.e. void, solar, freezing)
So are those enemies off limits for the entire beta?
 

lutha

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Careful if you get disconnected from @Rekkapryde
He'll come back on the other team and shoot your ass
Zero loyalty:wtb:

lol...I used his fire team to join back, so we were still on the same team, but i'll remember that next time....cause him and the other cat that was running with him seem to be some killas....
 

Rekkapryde

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TYRONE GA!
Careful if you get disconnected from @Rekkapryde
He'll come back on the other team and shoot your ass
Zero loyalty:wtb:

That was a one time thing breh....stop acting like a female..... :childplease:

You know how many times @Mr. Somebody @Los! or others in BF4 has mauled my ass when we got on different teams?

:pachaha:

:hug:
 

lutha

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So are those enemies off limits for the entire beta?

which ones?...the ones with the question marks, yes....the others, no....some just take a lil longer to kill than others, and you have to shoot them in the right spots...

so far, the only enemy I've struggled with killing is when it's a public event and you have to stop the enemy from reaching checkpoints...those dudes have a shytload of shields to get through...and they fast....if you don't use the right weapon effect to get through the shields (think void works best on them), it'll seem like you not doing any damage to them no matter how much you shoot them...
 
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